1 /* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "rsDevice.h" 18 #include "rsContext.h" 19 #include "rsThreadIO.h" 20 #include <ui/FramebufferNativeWindow.h> 21 #include <ui/EGLUtils.h> 22 #include <ui/egl/android_natives.h> 23 24 #include <sys/types.h> 25 #include <sys/resource.h> 26 27 #include <cutils/properties.h> 28 29 #include <EGL/eglext.h> 30 #include <GLES/gl.h> 31 #include <GLES/glext.h> 32 #include <GLES2/gl2.h> 33 #include <GLES2/gl2ext.h> 34 35 #include <cutils/sched_policy.h> 36 37 using namespace android; 38 using namespace android::renderscript; 39 40 pthread_key_t Context::gThreadTLSKey = 0; 41 uint32_t Context::gThreadTLSKeyCount = 0; 42 uint32_t Context::gGLContextCount = 0; 43 pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 44 45 static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 46 if (returnVal != EGL_TRUE) { 47 fprintf(stderr, "%s() returned %d\n", op, returnVal); 48 } 49 50 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 51 = eglGetError()) { 52 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 53 error); 54 } 55 } 56 57 void Context::initEGL(bool useGL2) 58 { 59 mEGL.mNumConfigs = -1; 60 EGLint configAttribs[128]; 61 EGLint *configAttribsPtr = configAttribs; 62 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, 63 EGL_NONE, GL_NONE, EGL_NONE }; 64 65 #ifdef HAS_CONTEXT_PRIORITY 66 #ifdef EGL_IMG_context_priority 67 #warning "using EGL_IMG_context_priority" 68 if (mThreadPriority > 0) { 69 context_attribs2[2] = EGL_CONTEXT_PRIORITY_LEVEL_IMG; 70 context_attribs2[3] = EGL_CONTEXT_PRIORITY_LOW_IMG; 71 } 72 #endif 73 #endif 74 75 memset(configAttribs, 0, sizeof(configAttribs)); 76 77 configAttribsPtr[0] = EGL_SURFACE_TYPE; 78 configAttribsPtr[1] = EGL_WINDOW_BIT; 79 configAttribsPtr += 2; 80 81 if (useGL2) { 82 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 83 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 84 configAttribsPtr += 2; 85 } 86 87 if (mUseDepth) { 88 configAttribsPtr[0] = EGL_DEPTH_SIZE; 89 configAttribsPtr[1] = 16; 90 configAttribsPtr += 2; 91 } 92 93 if (mDev->mForceSW) { 94 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 95 configAttribsPtr[1] = EGL_SLOW_CONFIG; 96 configAttribsPtr += 2; 97 } 98 99 configAttribsPtr[0] = EGL_NONE; 100 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 101 102 LOGV("initEGL start"); 103 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 104 checkEglError("eglGetDisplay"); 105 106 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 107 checkEglError("eglInitialize"); 108 109 status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); 110 if (err) { 111 LOGE("couldn't find an EGLConfig matching the screen format\n"); 112 } 113 //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 114 115 116 if (useGL2) { 117 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 118 } else { 119 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); 120 } 121 checkEglError("eglCreateContext"); 122 if (mEGL.mContext == EGL_NO_CONTEXT) { 123 LOGE("eglCreateContext returned EGL_NO_CONTEXT"); 124 } 125 gGLContextCount++; 126 } 127 128 void Context::deinitEGL() 129 { 130 LOGV("deinitEGL"); 131 setSurface(0, 0, NULL); 132 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 133 checkEglError("eglDestroyContext"); 134 135 gGLContextCount--; 136 if (!gGLContextCount) { 137 eglTerminate(mEGL.mDisplay); 138 } 139 } 140 141 142 uint32_t Context::runScript(Script *s, uint32_t launchID) 143 { 144 ObjectBaseRef<ProgramFragment> frag(mFragment); 145 ObjectBaseRef<ProgramVertex> vtx(mVertex); 146 ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); 147 ObjectBaseRef<ProgramRaster> raster(mRaster); 148 149 uint32_t ret = s->run(this, launchID); 150 151 mFragment.set(frag); 152 mVertex.set(vtx); 153 mFragmentStore.set(store); 154 mRaster.set(raster); 155 return ret; 156 } 157 158 void Context::checkError(const char *msg) const 159 { 160 GLenum err = glGetError(); 161 if (err != GL_NO_ERROR) { 162 LOGE("GL Error, 0x%x, from %s", err, msg); 163 } 164 } 165 166 uint32_t Context::runRootScript() 167 { 168 timerSet(RS_TIMER_CLEAR_SWAP); 169 rsAssert(mRootScript->mEnviroment.mIsRoot); 170 171 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 172 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 173 glViewport(0, 0, mEGL.mWidth, mEGL.mHeight); 174 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 175 176 glClearColor(mRootScript->mEnviroment.mClearColor[0], 177 mRootScript->mEnviroment.mClearColor[1], 178 mRootScript->mEnviroment.mClearColor[2], 179 mRootScript->mEnviroment.mClearColor[3]); 180 if (mUseDepth) { 181 glDepthMask(GL_TRUE); 182 glClearDepthf(mRootScript->mEnviroment.mClearDepth); 183 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 184 } else { 185 glClear(GL_COLOR_BUFFER_BIT); 186 } 187 188 timerSet(RS_TIMER_SCRIPT); 189 mStateFragmentStore.mLast.clear(); 190 uint32_t ret = runScript(mRootScript.get(), 0); 191 192 checkError("runRootScript"); 193 if (mError != RS_ERROR_NONE) { 194 // If we have an error condition we stop rendering until 195 // somthing changes that might fix it. 196 ret = 0; 197 } 198 return ret; 199 } 200 201 uint64_t Context::getTime() const 202 { 203 struct timespec t; 204 clock_gettime(CLOCK_MONOTONIC, &t); 205 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 206 } 207 208 void Context::timerReset() 209 { 210 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 211 mTimers[ct] = 0; 212 } 213 } 214 215 void Context::timerInit() 216 { 217 mTimeLast = getTime(); 218 mTimeFrame = mTimeLast; 219 mTimeLastFrame = mTimeLast; 220 mTimerActive = RS_TIMER_INTERNAL; 221 timerReset(); 222 } 223 224 void Context::timerFrame() 225 { 226 mTimeLastFrame = mTimeFrame; 227 mTimeFrame = getTime(); 228 } 229 230 void Context::timerSet(Timers tm) 231 { 232 uint64_t last = mTimeLast; 233 mTimeLast = getTime(); 234 mTimers[mTimerActive] += mTimeLast - last; 235 mTimerActive = tm; 236 } 237 238 void Context::timerPrint() 239 { 240 double total = 0; 241 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 242 total += mTimers[ct]; 243 } 244 uint64_t frame = mTimeFrame - mTimeLastFrame; 245 mTimeMSLastFrame = frame / 1000000; 246 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 247 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 248 249 250 if (props.mLogTimes) { 251 LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", 252 mTimeMSLastFrame, 253 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 254 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 255 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 256 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); 257 } 258 } 259 260 bool Context::setupCheck() 261 { 262 if (checkVersion2_0()) { 263 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 264 LOGE("Context::setupCheck() 1 fail"); 265 return false; 266 } 267 268 mFragmentStore->setupGL2(this, &mStateFragmentStore); 269 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 270 mRaster->setupGL2(this, &mStateRaster); 271 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 272 273 } else { 274 mFragmentStore->setupGL(this, &mStateFragmentStore); 275 mFragment->setupGL(this, &mStateFragment); 276 mRaster->setupGL(this, &mStateRaster); 277 mVertex->setupGL(this, &mStateVertex); 278 } 279 return true; 280 } 281 282 static bool getProp(const char *str) 283 { 284 char buf[PROPERTY_VALUE_MAX]; 285 property_get(str, buf, "0"); 286 return 0 != strcmp(buf, "0"); 287 } 288 289 void * Context::threadProc(void *vrsc) 290 { 291 Context *rsc = static_cast<Context *>(vrsc); 292 rsc->mNativeThreadId = gettid(); 293 294 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 295 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 296 297 rsc->props.mLogTimes = getProp("debug.rs.profile"); 298 rsc->props.mLogScripts = getProp("debug.rs.script"); 299 rsc->props.mLogObjects = getProp("debug.rs.object"); 300 rsc->props.mLogShaders = getProp("debug.rs.shader"); 301 302 ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; 303 if (!tlsStruct) { 304 LOGE("Error allocating tls storage"); 305 return NULL; 306 } 307 tlsStruct->mContext = rsc; 308 tlsStruct->mScript = NULL; 309 int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); 310 if (status) { 311 LOGE("pthread_setspecific %i", status); 312 } 313 314 if (rsc->mIsGraphicsContext) { 315 rsc->mStateRaster.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 316 rsc->setRaster(NULL); 317 rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 318 rsc->setVertex(NULL); 319 rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 320 rsc->setFragment(NULL); 321 rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 322 rsc->setFragmentStore(NULL); 323 rsc->mStateVertexArray.init(rsc); 324 } 325 326 rsc->mRunning = true; 327 bool mDraw = true; 328 while (!rsc->mExit) { 329 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 330 mDraw &= (rsc->mRootScript.get() != NULL); 331 mDraw &= (rsc->mWndSurface != NULL); 332 333 uint32_t targetTime = 0; 334 if (mDraw && rsc->mIsGraphicsContext) { 335 targetTime = rsc->runRootScript(); 336 mDraw = targetTime && !rsc->mPaused; 337 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 338 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 339 rsc->timerFrame(); 340 rsc->timerSet(RS_TIMER_INTERNAL); 341 rsc->timerPrint(); 342 rsc->timerReset(); 343 } 344 if (rsc->mObjDestroy.mNeedToEmpty) { 345 rsc->objDestroyOOBRun(); 346 } 347 if (rsc->mThreadPriority > 0 && targetTime) { 348 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 349 if (t > 0) { 350 usleep(t); 351 } 352 } 353 } 354 355 LOGV("RS Thread exiting"); 356 if (rsc->mIsGraphicsContext) { 357 rsc->mRaster.clear(); 358 rsc->mFragment.clear(); 359 rsc->mVertex.clear(); 360 rsc->mFragmentStore.clear(); 361 rsc->mRootScript.clear(); 362 rsc->mStateRaster.deinit(rsc); 363 rsc->mStateVertex.deinit(rsc); 364 rsc->mStateFragment.deinit(rsc); 365 rsc->mStateFragmentStore.deinit(rsc); 366 } 367 ObjectBase::zeroAllUserRef(rsc); 368 369 rsc->mObjDestroy.mNeedToEmpty = true; 370 rsc->objDestroyOOBRun(); 371 372 if (rsc->mIsGraphicsContext) { 373 pthread_mutex_lock(&gInitMutex); 374 rsc->deinitEGL(); 375 pthread_mutex_unlock(&gInitMutex); 376 } 377 378 LOGV("RS Thread exited"); 379 return NULL; 380 } 381 382 void Context::setPriority(int32_t p) 383 { 384 // Note: If we put this in the proper "background" policy 385 // the wallpapers can become completly unresponsive at times. 386 // This is probably not what we want for something the user is actively 387 // looking at. 388 mThreadPriority = p; 389 #if 0 390 SchedPolicy pol = SP_FOREGROUND; 391 if (p > 0) { 392 pol = SP_BACKGROUND; 393 } 394 if (!set_sched_policy(mNativeThreadId, pol)) { 395 // success; reset the priority as well 396 } 397 #else 398 setpriority(PRIO_PROCESS, mNativeThreadId, p); 399 #endif 400 } 401 402 Context::Context(Device *dev, bool isGraphics, bool useDepth) 403 { 404 pthread_mutex_lock(&gInitMutex); 405 406 dev->addContext(this); 407 mDev = dev; 408 mRunning = false; 409 mExit = false; 410 mUseDepth = useDepth; 411 mPaused = false; 412 mObjHead = NULL; 413 mError = RS_ERROR_NONE; 414 mErrorMsg = NULL; 415 416 memset(&mEGL, 0, sizeof(mEGL)); 417 memset(&mGL, 0, sizeof(mGL)); 418 mIsGraphicsContext = isGraphics; 419 420 int status; 421 pthread_attr_t threadAttr; 422 423 if (!gThreadTLSKeyCount) { 424 status = pthread_key_create(&gThreadTLSKey, NULL); 425 if (status) { 426 LOGE("Failed to init thread tls key."); 427 pthread_mutex_unlock(&gInitMutex); 428 return; 429 } 430 } 431 gThreadTLSKeyCount++; 432 pthread_mutex_unlock(&gInitMutex); 433 434 // Global init done at this point. 435 436 status = pthread_attr_init(&threadAttr); 437 if (status) { 438 LOGE("Failed to init thread attribute."); 439 return; 440 } 441 442 mWndSurface = NULL; 443 444 objDestroyOOBInit(); 445 timerInit(); 446 timerSet(RS_TIMER_INTERNAL); 447 448 LOGV("RS Launching thread"); 449 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 450 if (status) { 451 LOGE("Failed to start rs context thread."); 452 } 453 454 while(!mRunning) { 455 usleep(100); 456 } 457 458 pthread_attr_destroy(&threadAttr); 459 } 460 461 Context::~Context() 462 { 463 LOGV("Context::~Context"); 464 mExit = true; 465 mPaused = false; 466 void *res; 467 468 mIO.shutdown(); 469 int status = pthread_join(mThreadId, &res); 470 mObjDestroy.mNeedToEmpty = true; 471 objDestroyOOBRun(); 472 473 // Global structure cleanup. 474 pthread_mutex_lock(&gInitMutex); 475 if (mDev) { 476 mDev->removeContext(this); 477 --gThreadTLSKeyCount; 478 if (!gThreadTLSKeyCount) { 479 pthread_key_delete(gThreadTLSKey); 480 } 481 mDev = NULL; 482 } 483 pthread_mutex_unlock(&gInitMutex); 484 485 objDestroyOOBDestroy(); 486 } 487 488 void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) 489 { 490 rsAssert(mIsGraphicsContext); 491 492 EGLBoolean ret; 493 if (mEGL.mSurface != NULL) { 494 ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 495 checkEglError("eglMakeCurrent", ret); 496 497 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 498 checkEglError("eglDestroySurface", ret); 499 500 mEGL.mSurface = NULL; 501 mEGL.mWidth = 0; 502 mEGL.mHeight = 0; 503 mWidth = 0; 504 mHeight = 0; 505 } 506 507 mWndSurface = sur; 508 if (mWndSurface != NULL) { 509 bool first = false; 510 if (!mEGL.mContext) { 511 first = true; 512 pthread_mutex_lock(&gInitMutex); 513 initEGL(true); 514 pthread_mutex_unlock(&gInitMutex); 515 } 516 517 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 518 checkEglError("eglCreateWindowSurface"); 519 if (mEGL.mSurface == EGL_NO_SURFACE) { 520 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 521 } 522 523 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 524 checkEglError("eglMakeCurrent", ret); 525 526 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 527 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 528 mWidth = w; 529 mHeight = h; 530 mStateVertex.updateSize(this, w, h); 531 532 if ((int)mWidth != mEGL.mWidth || (int)mHeight != mEGL.mHeight) { 533 LOGE("EGL/Surface mismatch EGL (%i x %i) SF (%i x %i)", mEGL.mWidth, mEGL.mHeight, mWidth, mHeight); 534 } 535 536 if (first) { 537 mGL.mVersion = glGetString(GL_VERSION); 538 mGL.mVendor = glGetString(GL_VENDOR); 539 mGL.mRenderer = glGetString(GL_RENDERER); 540 mGL.mExtensions = glGetString(GL_EXTENSIONS); 541 542 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 543 LOGV("GL Version %s", mGL.mVersion); 544 //LOGV("GL Vendor %s", mGL.mVendor); 545 LOGV("GL Renderer %s", mGL.mRenderer); 546 //LOGV("GL Extensions %s", mGL.mExtensions); 547 548 const char *verptr = NULL; 549 if (strlen((const char *)mGL.mVersion) > 9) { 550 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 551 verptr = (const char *)mGL.mVersion + 12; 552 } 553 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 554 verptr = (const char *)mGL.mVersion + 9; 555 } 556 } 557 558 if (!verptr) { 559 LOGE("Error, OpenGL ES Lite not supported"); 560 } else { 561 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 562 } 563 564 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 565 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 566 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 567 568 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 569 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 570 571 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 572 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 573 574 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 575 mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); 576 } 577 578 } 579 } 580 581 void Context::pause() 582 { 583 rsAssert(mIsGraphicsContext); 584 mPaused = true; 585 } 586 587 void Context::resume() 588 { 589 rsAssert(mIsGraphicsContext); 590 mPaused = false; 591 } 592 593 void Context::setRootScript(Script *s) 594 { 595 rsAssert(mIsGraphicsContext); 596 mRootScript.set(s); 597 } 598 599 void Context::setFragmentStore(ProgramFragmentStore *pfs) 600 { 601 rsAssert(mIsGraphicsContext); 602 if (pfs == NULL) { 603 mFragmentStore.set(mStateFragmentStore.mDefault); 604 } else { 605 mFragmentStore.set(pfs); 606 } 607 } 608 609 void Context::setFragment(ProgramFragment *pf) 610 { 611 rsAssert(mIsGraphicsContext); 612 if (pf == NULL) { 613 mFragment.set(mStateFragment.mDefault); 614 } else { 615 mFragment.set(pf); 616 } 617 } 618 619 void Context::setRaster(ProgramRaster *pr) 620 { 621 rsAssert(mIsGraphicsContext); 622 if (pr == NULL) { 623 mRaster.set(mStateRaster.mDefault); 624 } else { 625 mRaster.set(pr); 626 } 627 } 628 629 void Context::setVertex(ProgramVertex *pv) 630 { 631 rsAssert(mIsGraphicsContext); 632 if (pv == NULL) { 633 mVertex.set(mStateVertex.mDefault); 634 } else { 635 mVertex.set(pv); 636 } 637 } 638 639 void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) 640 { 641 rsAssert(!obj->getName()); 642 obj->setName(name, len); 643 mNames.add(obj); 644 } 645 646 void Context::removeName(ObjectBase *obj) 647 { 648 for(size_t ct=0; ct < mNames.size(); ct++) { 649 if (obj == mNames[ct]) { 650 mNames.removeAt(ct); 651 return; 652 } 653 } 654 } 655 656 ObjectBase * Context::lookupName(const char *name) const 657 { 658 for(size_t ct=0; ct < mNames.size(); ct++) { 659 if (!strcmp(name, mNames[ct]->getName())) { 660 return mNames[ct]; 661 } 662 } 663 return NULL; 664 } 665 666 void Context::appendNameDefines(String8 *str) const 667 { 668 char buf[256]; 669 for (size_t ct=0; ct < mNames.size(); ct++) { 670 str->append("#define NAMED_"); 671 str->append(mNames[ct]->getName()); 672 str->append(" "); 673 sprintf(buf, "%i\n", (int)mNames[ct]); 674 str->append(buf); 675 } 676 } 677 678 bool Context::objDestroyOOBInit() 679 { 680 int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); 681 if (status) { 682 LOGE("Context::ObjDestroyOOBInit mutex init failure"); 683 return false; 684 } 685 return true; 686 } 687 688 void Context::objDestroyOOBRun() 689 { 690 if (mObjDestroy.mNeedToEmpty) { 691 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 692 if (status) { 693 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 694 return; 695 } 696 697 for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { 698 mObjDestroy.mDestroyList[ct]->decUserRef(); 699 } 700 mObjDestroy.mDestroyList.clear(); 701 mObjDestroy.mNeedToEmpty = false; 702 703 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 704 if (status) { 705 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 706 } 707 } 708 } 709 710 void Context::objDestroyOOBDestroy() 711 { 712 rsAssert(!mObjDestroy.mNeedToEmpty); 713 pthread_mutex_destroy(&mObjDestroy.mMutex); 714 } 715 716 void Context::objDestroyAdd(ObjectBase *obj) 717 { 718 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 719 if (status) { 720 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 721 return; 722 } 723 724 mObjDestroy.mNeedToEmpty = true; 725 mObjDestroy.mDestroyList.add(obj); 726 727 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 728 if (status) { 729 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 730 } 731 } 732 733 uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) 734 { 735 //LOGE("getMessageToClient %i %i", bufferLen, wait); 736 if (!wait) { 737 if (mIO.mToClient.isEmpty()) { 738 // No message to get and not going to wait for one. 739 receiveLen = 0; 740 return 0; 741 } 742 } 743 744 //LOGE("getMessageToClient 2 con=%p", this); 745 uint32_t bytesData = 0; 746 uint32_t commandID = 0; 747 const void *d = mIO.mToClient.get(&commandID, &bytesData); 748 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 749 750 *receiveLen = bytesData; 751 if (bufferLen >= bytesData) { 752 memcpy(data, d, bytesData); 753 mIO.mToClient.next(); 754 return commandID; 755 } 756 return 0; 757 } 758 759 bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace) 760 { 761 //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace); 762 if (cmdID == 0) { 763 LOGE("Attempting to send invalid command 0 to client."); 764 return false; 765 } 766 if (!waitForSpace) { 767 if (mIO.mToClient.getFreeSpace() < len) { 768 // Not enough room, and not waiting. 769 return false; 770 } 771 } 772 //LOGE("sendMessageToClient 2"); 773 void *p = mIO.mToClient.reserve(len); 774 memcpy(p, data, len); 775 mIO.mToClient.commit(cmdID, len); 776 //LOGE("sendMessageToClient 3"); 777 return true; 778 } 779 780 void Context::initToClient() 781 { 782 while(!mRunning) { 783 usleep(100); 784 } 785 } 786 787 void Context::deinitToClient() 788 { 789 mIO.mToClient.shutdown(); 790 } 791 792 const char * Context::getError(RsError *err) 793 { 794 *err = mError; 795 mError = RS_ERROR_NONE; 796 if (*err != RS_ERROR_NONE) { 797 return mErrorMsg; 798 } 799 return NULL; 800 } 801 802 void Context::setError(RsError e, const char *msg) 803 { 804 mError = e; 805 mErrorMsg = msg; 806 } 807 808 809 void Context::dumpDebug() const 810 { 811 LOGE("RS Context debug %p", this); 812 LOGE("RS Context debug"); 813 814 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 815 LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext, 816 mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay); 817 LOGE(" GL vendor: %s", mGL.mVendor); 818 LOGE(" GL renderer: %s", mGL.mRenderer); 819 LOGE(" GL Version: %s", mGL.mVersion); 820 LOGE(" GL Extensions: %s", mGL.mExtensions); 821 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 822 LOGE(" RS width %i, height %i", mWidth, mHeight); 823 LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); 824 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 825 826 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 827 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 828 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 829 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 830 } 831 832 /////////////////////////////////////////////////////////////////////////////////////////// 833 // 834 835 namespace android { 836 namespace renderscript { 837 838 839 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) 840 { 841 Script *s = static_cast<Script *>(vs); 842 rsc->setRootScript(s); 843 } 844 845 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) 846 { 847 Sampler *s = static_cast<Sampler *>(vs); 848 849 if (slot > RS_MAX_SAMPLER_SLOT) { 850 LOGE("Invalid sampler slot"); 851 return; 852 } 853 854 s->bindToContext(&rsc->mStateSampler, slot); 855 } 856 857 void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) 858 { 859 ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); 860 rsc->setFragmentStore(pfs); 861 } 862 863 void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) 864 { 865 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 866 rsc->setFragment(pf); 867 } 868 869 void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) 870 { 871 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 872 rsc->setRaster(pr); 873 } 874 875 void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) 876 { 877 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 878 rsc->setVertex(pv); 879 } 880 881 void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) 882 { 883 ObjectBase *ob = static_cast<ObjectBase *>(obj); 884 rsc->assignName(ob, name, len); 885 } 886 887 void rsi_ObjDestroy(Context *rsc, void *obj) 888 { 889 ObjectBase *ob = static_cast<ObjectBase *>(obj); 890 rsc->removeName(ob); 891 ob->decUserRef(); 892 } 893 894 void rsi_ContextPause(Context *rsc) 895 { 896 rsc->pause(); 897 } 898 899 void rsi_ContextResume(Context *rsc) 900 { 901 rsc->resume(); 902 } 903 904 void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) 905 { 906 rsc->setSurface(w, h, sur); 907 } 908 909 void rsi_ContextSetPriority(Context *rsc, int32_t p) 910 { 911 rsc->setPriority(p); 912 } 913 914 void rsi_ContextDump(Context *rsc, int32_t bits) 915 { 916 ObjectBase::dumpAll(rsc); 917 } 918 919 const char * rsi_ContextGetError(Context *rsc, RsError *e) 920 { 921 const char *msg = rsc->getError(e); 922 if (*e != RS_ERROR_NONE) { 923 LOGE("RS Error %i %s", *e, msg); 924 } 925 return msg; 926 } 927 928 } 929 } 930 931 932 RsContext rsContextCreate(RsDevice vdev, uint32_t version) 933 { 934 LOGV("rsContextCreate %p", vdev); 935 Device * dev = static_cast<Device *>(vdev); 936 Context *rsc = new Context(dev, false, false); 937 return rsc; 938 } 939 940 RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth) 941 { 942 LOGV("rsContextCreateGL %p, %i", vdev, useDepth); 943 Device * dev = static_cast<Device *>(vdev); 944 Context *rsc = new Context(dev, true, useDepth); 945 return rsc; 946 } 947 948 void rsContextDestroy(RsContext vrsc) 949 { 950 Context * rsc = static_cast<Context *>(vrsc); 951 delete rsc; 952 } 953 954 void rsObjDestroyOOB(RsContext vrsc, void *obj) 955 { 956 Context * rsc = static_cast<Context *>(vrsc); 957 rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); 958 } 959 960 uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) 961 { 962 Context * rsc = static_cast<Context *>(vrsc); 963 return rsc->getMessageToClient(data, receiveLen, bufferLen, wait); 964 } 965 966 void rsContextInitToClient(RsContext vrsc) 967 { 968 Context * rsc = static_cast<Context *>(vrsc); 969 rsc->initToClient(); 970 } 971 972 void rsContextDeinitToClient(RsContext vrsc) 973 { 974 Context * rsc = static_cast<Context *>(vrsc); 975 rsc->deinitToClient(); 976 } 977 978