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    Searched defs:silence (Results 1 - 10 of 10) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/audio/windx5/
SDL_dx5audio.h 39 int mixlen, silence; member in struct:SDL_PrivateAudioData
50 #define silence (this->hidden->silence) macro
  /external/qemu/distrib/sdl-1.2.12/src/audio/mint/
SDL_mintaudio.c 66 SDL_memset(buffer, audio->spec.silence, audio->spec.size);
72 int silence; local
75 silence = 0x80;
77 silence = 0;
79 SDL_memset(audio->convert.buf, silence, audio->convert.len);
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_audio.h 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec
135 * 'desired->silence' is the value used to set the buffer to silence,
146 * The audio device starts out playing silence when it's opened, and should
169 * Silence will be written to the audio device during the pause.
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_audio.c 132 int silence; local
146 silence = 0x80;
148 silence = 0;
152 silence = audio->spec.silence;
194 SDL_memset(stream, silence, stream_len);
489 /* Calculate the silence and size of the audio specification */
686 spec->silence = 0x80;
689 spec->silence = 0x00;
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_audio.h 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec
135 * 'desired->silence' is the value used to set the buffer to silence,
146 * The audio device starts out playing silence when it's opened, and should
169 * Silence will be written to the audio device during the pause.
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_audio.h 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec
135 * 'desired->silence' is the value used to set the buffer to silence,
146 * The audio device starts out playing silence when it's opened, and should
169 * Silence will be written to the audio device during the pause.
  /prebuilt/windows/sdl/host/include/SDL/
SDL_audio.h 52 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec
141 * 'desired->silence' is the value used to set the buffer to silence,
152 * The audio device starts out playing silence when it's opened, and should
175 * Silence will be written to the audio device during the pause.
  /prebuilt/windows/sdl/include/SDL/
SDL_audio.h 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec
135 * 'desired->silence' is the value used to set the buffer to silence,
146 * The audio device starts out playing silence when it's opened, and should
169 * Silence will be written to the audio device during the pause.
  /external/qemu/audio/
winaudio.c 93 int silence; member in struct:WinAudioOut
179 s->silence = 0;
183 case AUD_FMT_U8: shift = 0; s->silence = 0x80; break;
185 case AUD_FMT_U16: shift = 1; s->silence = 0x8000; break;
  /frameworks/base/packages/TtsService/src/android/tts/
TtsService.java 63 public static final int SILENCE = 2;
82 mType = SILENCE;
743 private void silence(final SpeechItem speechItem) { method in class:TtsService
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