/external/qemu/distrib/sdl-1.2.12/src/audio/windx5/ |
SDL_dx5audio.h | 39 int mixlen, silence; member in struct:SDL_PrivateAudioData 50 #define silence (this->hidden->silence) macro
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/external/qemu/distrib/sdl-1.2.12/src/audio/mint/ |
SDL_mintaudio.c | 66 SDL_memset(buffer, audio->spec.silence, audio->spec.size); 72 int silence; local 75 silence = 0x80; 77 silence = 0; 79 SDL_memset(audio->convert.buf, silence, audio->convert.len);
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_audio.h | 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec 135 * 'desired->silence' is the value used to set the buffer to silence, 146 * The audio device starts out playing silence when it's opened, and should 169 * Silence will be written to the audio device during the pause.
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/external/qemu/distrib/sdl-1.2.12/src/audio/ |
SDL_audio.c | 132 int silence; local 146 silence = 0x80; 148 silence = 0; 152 silence = audio->spec.silence; 194 SDL_memset(stream, silence, stream_len); 489 /* Calculate the silence and size of the audio specification */ 686 spec->silence = 0x80; 689 spec->silence = 0x00;
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/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_audio.h | 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec 135 * 'desired->silence' is the value used to set the buffer to silence, 146 * The audio device starts out playing silence when it's opened, and should 169 * Silence will be written to the audio device during the pause.
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/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_audio.h | 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec 135 * 'desired->silence' is the value used to set the buffer to silence, 146 * The audio device starts out playing silence when it's opened, and should 169 * Silence will be written to the audio device during the pause.
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/prebuilt/windows/sdl/host/include/SDL/ |
SDL_audio.h | 52 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec 141 * 'desired->silence' is the value used to set the buffer to silence, 152 * The audio device starts out playing silence when it's opened, and should 175 * Silence will be written to the audio device during the pause.
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/prebuilt/windows/sdl/include/SDL/ |
SDL_audio.h | 46 Uint8 silence; /* Audio buffer silence value (calculated) */ member in struct:SDL_AudioSpec 135 * 'desired->silence' is the value used to set the buffer to silence, 146 * The audio device starts out playing silence when it's opened, and should 169 * Silence will be written to the audio device during the pause.
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/external/qemu/audio/ |
winaudio.c | 93 int silence;
member in struct:WinAudioOut 179 s->silence = 0;
183 case AUD_FMT_U8: shift = 0; s->silence = 0x80; break;
185 case AUD_FMT_U16: shift = 1; s->silence = 0x8000; break;
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/frameworks/base/packages/TtsService/src/android/tts/ |
TtsService.java | 63 public static final int SILENCE = 2; 82 mType = SILENCE; 743 private void silence(final SpeechItem speechItem) { method in class:TtsService [all...] |