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      1 /*
      2  * This file is part of the WebKit project.
      3  *
      4  * Copyright (C) 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      5  * Copyright (C) 2009 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  *
     22  */
     23 
     24 #ifndef RenderSVGTextPath_h
     25 #define RenderSVGTextPath_h
     26 
     27 #if ENABLE(SVG)
     28 #include "RenderSVGInline.h"
     29 
     30 namespace WebCore {
     31 
     32     class RenderSVGTextPath : public RenderSVGInline {
     33     public:
     34         RenderSVGTextPath(Node*);
     35 
     36         Path layoutPath() const;
     37         float startOffset() const;
     38         bool exactAlignment() const;
     39         bool stretchMethod() const;
     40 
     41     private:
     42         virtual const char* renderName() const { return "RenderSVGTextPath"; }
     43 
     44         float m_startOffset;
     45 
     46         bool m_exactAlignment : 1;
     47         bool m_stretchMethod : 1;
     48 
     49         Path m_layoutPath;
     50     };
     51 
     52     inline RenderSVGTextPath* toRenderSVGTextPath(RenderObject* object)
     53     {
     54         ASSERT(!object || !strcmp(object->renderName(), "RenderSVGTextPath"));
     55         return static_cast<RenderSVGTextPath*>(object);
     56     }
     57 
     58     // This will catch anyone doing an unnecessary cast.
     59     void toRenderSVGTextPath(const RenderSVGTextPath*);
     60 
     61 }
     62 
     63 #endif // ENABLE(SVG)
     64 #endif // RenderSVGTextPath_h
     65