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/external/quake/quake/src/QW/client/ | |
render.h | 61 struct mnode_s *topnode; // for bmodels, first world node member in struct:entity_s |
/external/quake/quake/src/WinQuake/ | |
render.h | 67 struct mnode_s *topnode; // for bmodels, first world node
member in struct:entity_s |