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    Searched refs:AAssetManager_open (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-9/include/android/
asset_manager.h 57 AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
63 * The returned file name is suitable for passing to AAssetManager_open().
  /frameworks/base/native/include/android/
asset_manager.h 57 AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
63 * The returned file name is suitable for passing to AAssetManager_open().
  /frameworks/base/native/android/
asset_manager.cpp 87 AAsset* AAssetManager_open(AAssetManager* amgr, const char* filename, int mode)
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 403 AAsset* asset = AAssetManager_open(mgr, (const char *) utf8, AASSET_MODE_UNKNOWN);

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