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    Searched refs:AUDIO_INPUT_CLOSED (Results 1 - 2 of 2) sorted by null

  /hardware/msm7k/libaudio/
AudioHardware.cpp 651 if (mInputs[i]->state() > AudioStreamInMSM72xx::AUDIO_INPUT_CLOSED) {
873 mHardware(0), mFd(-1), mState(AUDIO_INPUT_CLOSED), mRetryCount(0),
1050 if (mState > AUDIO_INPUT_CLOSED) {
1055 mState = AUDIO_INPUT_CLOSED;
    [all...]
AudioHardware.h 196 AUDIO_INPUT_CLOSED,

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