/external/quake/quake/src/WinQuake/ |
draw.h | 35 void Draw_TileClear (int x, int y, int w, int h);
|
gl_screen.cpp | 795 Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines); 797 Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0, 803 Draw_TileClear (r_refdef.vrect.x, 0, 807 Draw_TileClear (r_refdef.vrect.x,
|
screen.cpp | 122 Draw_TileClear (0, y,vid.width, 8*scr_erase_lines); 483 Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current); 489 Draw_TileClear (0,0,vid.width, con_notifylines); 878 Draw_TileClear (0,0,vid.width,vid.height);
|
draw.cpp | 734 Draw_TileClear 740 void Draw_TileClear (int x, int y, int w, int h)
|
sbar.cpp | 943 Draw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines);
|
gl_draw.cpp | 1079 Draw_TileClear 1091 void Draw_TileClear (int x, int y, int w, int h) [all...] |
/external/quake/quake/src/QW/client/ |
draw.h | 36 void Draw_TileClear (int x, int y, int w, int h);
|
screen.c | 176 Draw_TileClear (0, y, vid.width, min(8*scr_erase_lines, vid.height - y - 1));
478 // Draw_TileClear(x, y, strlen(st) * 8, 8);
543 Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
549 Draw_TileClear (0,0,vid.width, con_notifylines);
1074 Draw_TileClear (0,0,vid.width,vid.height);
|
gl_screen.c | 485 // Draw_TileClear(x, y, strlen(st) * 8, 8); 1054 Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines); 1056 Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0, 1062 Draw_TileClear (r_refdef.vrect.x, 0, 1066 Draw_TileClear (r_refdef.vrect.x,
|
sbar.c | 843 Draw_TileClear (0, vid.height - sb_lines, x, sb_lines); 844 Draw_TileClear (x+320, vid.height - sb_lines, vid.width - x+320, sb_lines); 849 Draw_TileClear (320, vid.height - sb_lines, vid.width - 320, sb_lines);
|
draw.c | 845 Draw_TileClear 851 void Draw_TileClear (int x, int y, int w, int h)
|
gl_draw.c | 829 Draw_TileClear 835 void Draw_TileClear (int x, int y, int w, int h) [all...] |