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    Searched refs:Draw_TileClear (Results 1 - 12 of 12) sorted by null

  /external/quake/quake/src/WinQuake/
draw.h 35 void Draw_TileClear (int x, int y, int w, int h);
gl_screen.cpp 795 Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
797 Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
803 Draw_TileClear (r_refdef.vrect.x, 0,
807 Draw_TileClear (r_refdef.vrect.x,
screen.cpp 122 Draw_TileClear (0, y,vid.width, 8*scr_erase_lines);
483 Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
489 Draw_TileClear (0,0,vid.width, con_notifylines);
878 Draw_TileClear (0,0,vid.width,vid.height);
draw.cpp 734 Draw_TileClear
740 void Draw_TileClear (int x, int y, int w, int h)
sbar.cpp 943 Draw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines);
gl_draw.cpp 1079 Draw_TileClear
1091 void Draw_TileClear (int x, int y, int w, int h)
    [all...]
  /external/quake/quake/src/QW/client/
draw.h 36 void Draw_TileClear (int x, int y, int w, int h);
screen.c 176 Draw_TileClear (0, y, vid.width, min(8*scr_erase_lines, vid.height - y - 1));
478 // Draw_TileClear(x, y, strlen(st) * 8, 8);
543 Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
549 Draw_TileClear (0,0,vid.width, con_notifylines);
1074 Draw_TileClear (0,0,vid.width,vid.height);
gl_screen.c 485 // Draw_TileClear(x, y, strlen(st) * 8, 8);
1054 Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines);
1056 Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width, 0,
1062 Draw_TileClear (r_refdef.vrect.x, 0,
1066 Draw_TileClear (r_refdef.vrect.x,
sbar.c 843 Draw_TileClear (0, vid.height - sb_lines, x, sb_lines);
844 Draw_TileClear (x+320, vid.height - sb_lines, vid.width - x+320, sb_lines);
849 Draw_TileClear (320, vid.height - sb_lines, vid.width - 320, sb_lines);
draw.c 845 Draw_TileClear
851 void Draw_TileClear (int x, int y, int w, int h)
gl_draw.c 829 Draw_TileClear
835 void Draw_TileClear (int x, int y, int w, int h)
    [all...]

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