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  /external/gtest/samples/
sample3_unittest.cc 78 q1_.Enqueue(1);
79 q2_.Enqueue(2);
80 q2_.Enqueue(3);
sample5_unittest.cc 151 q1_.Enqueue(1);
152 q2_.Enqueue(2);
153 q2_.Enqueue(3);
sample3-inl.h 117 void Enqueue(const E & element) {
157 new_queue->Enqueue(function(node->element()));
  /external/protobuf/gtest/samples/
sample3_unittest.cc 78 q1_.Enqueue(1);
79 q2_.Enqueue(2);
80 q2_.Enqueue(3);
sample5_unittest.cc 151 q1_.Enqueue(1);
152 q2_.Enqueue(2);
153 q2_.Enqueue(3);
sample3-inl.h 117 void Enqueue(const E & element) {
157 new_queue->Enqueue(function(node->element()));
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
queue.h 44 // void Enqueue(StateId s);
79 void Enqueue(StateId s) { Enqueue_(s); }
98 // Trivial queue discipline, templated on the StateId. You may enqueue
108 void Enqueue(StateId s) { front_ = s; }
117 virtual void Enqueue_(StateId s) { Enqueue(s); }
141 void Enqueue(StateId s) { push_front(s); }
149 virtual void Enqueue_(StateId s) { Enqueue(s); }
171 void Enqueue(StateId s) { push_front(s); }
179 virtual void Enqueue_(StateId s) { Enqueue(s); }
202 void Enqueue(StateId s)
    [all...]
shortest-distance.h 128 state_queue_->Enqueue(source);
169 state_queue_->Enqueue(arc.nextstate);
shortest-path.h 104 state_queue->Enqueue(source);
130 state_queue->Enqueue(arc.nextstate);
partition.h 201 L->Enqueue(new_class);
  /external/chromium/base/
waitable_event.h 100 // this class (such as WaitableEventWatcher) to be able to enqueue elements
163 void Enqueue(Waiter* waiter);
waitable_event_posix.cc 171 Enqueue(&sw);
326 waitables[0].first->Enqueue(waiter);
373 void WaitableEvent::Enqueue(Waiter* waiter) {
waitable_event_watcher_posix.cc 62 // If the callback has been canceled, we don't enqueue the task, we just
171 // enqueue a task on the MessageLoop as normal.
181 event->Enqueue(waiter_);
  /system/media/opensles/tests/examples/
slesTestSawtoothBufferQueue.cpp 94 //fprintf(stdout, "callback: before enqueue\n");
95 res = (*queueItf)->Enqueue(queueItf, (void*) pCntxt->pData,
228 /* Enqueue a few buffers to get the ball rolling */
229 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
234 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
239 res = (*bufferQueueItf)->Enqueue(bufferQueueItf, cntxt.pData,
slesTestFeedback.cpp 79 // Enqueue the just-filled buffer for the player
80 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, bufSizeInBytes);
101 // Enqueue this same buffer for the recorder to fill again.
102 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes);
136 // First try to enqueue the free buffer for recording
137 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, buffer, bufSizeInBytes);
156 // Instead enqueue the free buffer on the free queue
374 // Enqueue some empty buffers for the recorder
392 result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue,
slesTestRecBuffQueue.cpp 127 ExitOnError( (*queueItf)->Enqueue(queueItf, pCntxt->pDataBase, BUFFER_SIZE_IN_BYTES) );
274 /* Enqueue buffers to map the region of memory allocated to store the recorded data */
278 result = (*recBuffQueueItf)->Enqueue(recBuffQueueItf, cntxt.pData, BUFFER_SIZE_IN_BYTES);
  /development/ndk/platforms/android-9/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /system/media/opensles/include/SLES/
OpenSLES_Android.h 186 SLresult (*Enqueue) (
  /system/media/opensles/tests/sandbox/
playbq.c 52 SLresult result = (*bufq)->Enqueue(bufq, buffer, count * sfinfo.channels *
243 // enqueue a buffer
244 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, count * sfinfo.channels *
configbq.c 181 // get the buffer queue interface and enqueue a buffer
186 result = (*playerBufferQueue)->Enqueue(playerBufferQueue, buffer, i);
intbufq.c 190 goto enqueue;
194 goto enqueue;
198 goto enqueue;
214 enqueue:
216 result = (*playerBufferqueue)->Enqueue(playerBufferqueue, buffer, size);
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 93 // pointer and size of the next player buffer to enqueue, and number of remaining buffers
117 // enqueue another buffer
118 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
131 // for streaming recording, here we would call Enqueue to give recorder the next buffer to fill
335 // select the desired clip and play count, and enqueue the first buffer if idle
377 // here we only enqueue one buffer because it is a long clip,
378 // but for streaming playback we would typically enqueue at least 2 buffers to start
380 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
539 // enqueue an empty buffer to be filled by the recorder
540 // (for streaming recording, we would enqueue at least 2 empty buffers to start things off
    [all...]
  /external/skia/src/views/
SkEvent.cpp 336 bool wasEmpty = SkEvent::Enqueue(evt);
381 bool SkEvent::Enqueue(SkEvent* evt)
398 // SkDebugf("Enqueue: count=%d\n", gEventCounter);
442 SkDebugf("enqueue-delay %s %d (%d)", evt->getType(), time, gDelayDepth);
523 if (SkEvent::Enqueue(evt))
  /system/media/opensles/tests/automated/
BufferQueue_test.cpp 217 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
228 // enqueue one more buffer and make sure it fails
229 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, "test", 4);
231 // verify that the failed enqueue did not affect the buffer count
271 // enqueue a buffer
272 res = (*playerBufferQueue)->Enqueue(playerBufferQueue, stereoBuffer1,
278 // state should be playing immediately after enqueue
  /external/skia/include/views/
SkEvent.h 237 static bool Enqueue(SkEvent* evt);

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