/external/qemu/distrib/sdl-1.2.12/src/video/directfb/ |
SDL_DirectFB_video.c | 537 HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); 539 HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); 944 int rtn = surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, 0); 950 HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); 954 return surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, DSFLIP_WAITFORSYNC); 992 HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); 1047 HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); 1050 surface->Flip (surface, ®ion, DSFLIP_WAITFORSYNC);
|
/external/qemu/distrib/sdl-1.2.12/src/cpuinfo/ |
SDL_cpuinfo.c | 64 " xorl $0x200000,%%eax # Flip ID bit in EFLAGS \n" 84 " xorl $0x200000,%%eax # Flip ID bit in EFLAGS \n" 102 xor eax, 200000h ; Flip ID bit in EFLAGS
|
/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
ddraw.h | 559 STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
598 #define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
[all...] |
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
DDRAW.H | 559 STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
598 #define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
[all...] |
/external/clearsilver/imd/ |
imd.cs | 200 <A HREF="<?cs var:CGI.PathInfo ?>?album=<?cs var:Album ?>&picture=<?cs var:url_escape(Picture) ?>&rotate=180">Flip</A>
|
/external/v8/src/ |
spaces.h | [all...] |
mark-compact.cc | [all...] |
spaces.cc | [all...] |
heap.cc | 771 // Flip the semispaces. After flipping, to space is empty, from space has 773 new_space_.Flip(); [all...] |