/packages/apps/Gallery3D/src/com/cooliris/media/ |
GridQuadFrame.java | 166 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 169 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 172 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mSecTextureCoordBufferIndex); 185 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 247 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 250 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW); 255 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 258 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW); 263 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mSecTextureCoordBufferIndex); 266 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, secTexCoordSize, mSecTexCoordBuffer, GL11.GL_STATIC_DRAW) [all...] |
GridQuadMesh.java | 131 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 134 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 140 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 201 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 204 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW); 209 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 212 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW); 215 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
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GridQuad.java | 264 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 267 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mOverlayTextureCoordBufferIndex); 271 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mOverlayTexCoordBuffer, GL11.GL_DYNAMIC_DRAW); 278 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mBaseTexCoordBuffer, GL11.GL_DYNAMIC_DRAW); 284 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 287 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_DYNAMIC_DRAW); 300 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 360 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 364 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, bufferType); 369 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mOverlayTextureCoordBufferIndex) [all...] |
/frameworks/base/libs/rs/ |
rsVertexArray.cpp | 127 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); 138 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); 147 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); 157 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); 167 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer); 202 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
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rsAllocation.cpp | 201 glBindBuffer(GL_ARRAY_BUFFER, mBufferID); 202 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); 203 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
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MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
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/frameworks/base/opengl/libagl/ |
array.cpp | [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 30 public static final int GL_ARRAY_BUFFER = 0x8892;
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GLES20.java | 64 public static final int GL_ARRAY_BUFFER = 0x8892; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11.java | 28 int GL_ARRAY_BUFFER = 0x8892;
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892
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/frameworks/base/opengl/include/GLES/ |
gl.h | 505 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 115 #define GL_ARRAY_BUFFER 0x8892
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 504 #define GL_ARRAY_BUFFER 0x8892 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 114 #define GL_ARRAY_BUFFER 0x8892
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/external/webkit/WebKit/chromium/src/ |
GraphicsContext3D.cpp | 889 if (target == GL_ARRAY_BUFFER) [all...] |