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    Searched refs:GL_ARRAY_BUFFER (Results 1 - 25 of 35) sorted by null

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  /packages/apps/Gallery3D/src/com/cooliris/media/
GridQuadFrame.java 166 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
169 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
172 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mSecTextureCoordBufferIndex);
185 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
247 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
250 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW);
255 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
258 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW);
263 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mSecTextureCoordBufferIndex);
266 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, secTexCoordSize, mSecTexCoordBuffer, GL11.GL_STATIC_DRAW)
    [all...]
GridQuadMesh.java 131 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
134 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
140 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
201 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
204 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW);
209 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
212 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW);
215 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
GridQuad.java 264 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
267 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mOverlayTextureCoordBufferIndex);
271 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mOverlayTexCoordBuffer, GL11.GL_DYNAMIC_DRAW);
278 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mBaseTexCoordBuffer, GL11.GL_DYNAMIC_DRAW);
284 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
287 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_DYNAMIC_DRAW);
300 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
360 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
364 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, bufferType);
369 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mOverlayTextureCoordBufferIndex)
    [all...]
  /frameworks/base/libs/rs/
rsVertexArray.cpp 127 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
138 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
147 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
157 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
167 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
202 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
rsAllocation.cpp 201 glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
202 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
203 glBindBuffer(GL_ARRAY_BUFFER, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
MatrixPaletteRenderer.java 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId);
225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
  /frameworks/base/opengl/libagl/
array.cpp     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 30 public static final int GL_ARRAY_BUFFER = 0x8892;
GLES20.java 64 public static final int GL_ARRAY_BUFFER = 0x8892;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 28 int GL_ARRAY_BUFFER = 0x8892;
  /development/ndk/platforms/android-4/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 114 #define GL_ARRAY_BUFFER 0x8892
  /frameworks/base/opengl/include/GLES/
gl.h 505 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 115 #define GL_ARRAY_BUFFER 0x8892
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 114 #define GL_ARRAY_BUFFER 0x8892
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 114 #define GL_ARRAY_BUFFER 0x8892
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 114 #define GL_ARRAY_BUFFER 0x8892
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 504 #define GL_ARRAY_BUFFER 0x8892
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 114 #define GL_ARRAY_BUFFER 0x8892
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp 889 if (target == GL_ARRAY_BUFFER)
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