/packages/apps/Gallery3D/src/com/cooliris/media/ |
GridQuad.java | 271 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mOverlayTexCoordBuffer, GL11.GL_DYNAMIC_DRAW); 278 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mBaseTexCoordBuffer, GL11.GL_DYNAMIC_DRAW); 287 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_DYNAMIC_DRAW); 362 int bufferType = (mDynamicVBO) ? GL11.GL_DYNAMIC_DRAW : GL11.GL_STATIC_DRAW;
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/frameworks/base/opengl/java/android/opengl/ |
GLES11.java | 66 public static final int GL_DYNAMIC_DRAW = 0x88E8;
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GLES20.java | 70 public static final int GL_DYNAMIC_DRAW = 0x88E8; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11.java | 64 int GL_DYNAMIC_DRAW = 0x88E8;
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/frameworks/base/libs/rs/ |
rsAllocation.cpp | 202 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 121 #define GL_DYNAMIC_DRAW 0x88E8
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/frameworks/base/opengl/include/GLES/ |
gl.h | 516 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 122 #define GL_DYNAMIC_DRAW 0x88E8
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 121 #define GL_DYNAMIC_DRAW 0x88E8
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 121 #define GL_DYNAMIC_DRAW 0x88E8
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 121 #define GL_DYNAMIC_DRAW 0x88E8
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 515 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 121 #define GL_DYNAMIC_DRAW 0x88E8
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/frameworks/base/opengl/libagl/ |
array.cpp | [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | 410 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | 410 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | 410 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | 411 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | 410 #define GL_DYNAMIC_DRAW 0x88E8 [all...] |
/prebuilt/sdk/4/ |
android.jar | |