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  /packages/apps/Camera/src/com/android/camera/ui/
RawTexture.java 36 if (glError != GL11.GL_NO_ERROR) {
BitmapTexture.java 38 int glError = GL11.GL_NO_ERROR;
79 if (glError != GL11.GL_NO_ERROR) {
GLRootView.java 699 int glError = GL11.GL_NO_ERROR;
722 if (glError != GL11.GL_NO_ERROR) {
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
app-linux.c 77 if (error != GL_NO_ERROR)
app-win32.c 57 if (error != GL_NO_ERROR)
  /frameworks/base/opengl/java/android/opengl/
GLU.java 37 case GL10.GL_NO_ERROR:
GLES10.java 137 public static final int GL_NO_ERROR = 0;
    [all...]
  /frameworks/base/opengl/tests/angeles/
app-linux.cpp 108 if (error != GL_NO_ERROR)
  /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 144 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 210 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 206 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
FrameBufferObjectActivity.java 251 if (error != GL10.GL_NO_ERROR) {
CubeMapActivity.java 385 if (error != GL10.GL_NO_ERROR) {
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 204 while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
  /frameworks/base/opengl/libs/GLES_CM/
gl.cpp 135 LOGE_IF(err != GL_NO_ERROR, "%s failed (0x%04X)", #_api, err); \
  /frameworks/base/opengl/libagl/
state.cpp 118 if (c->error == GL_NO_ERROR)
320 // always be called in a loop, until it returns GL_NO_ERROR,
336 return GL_NO_ERROR;
  /external/quake/standalone/
main.cpp 32 if (error != GL_NO_ERROR) {
  /frameworks/base/services/surfaceflinger/DisplayHardware/
DisplayHardware.cpp 54 if (error == GL_NO_ERROR)
  /frameworks/base/services/surfaceflinger/
TextureManager.cpp 166 if (error != GL_NO_ERROR) {
SurfaceFlinger.cpp     [all...]
  /packages/apps/Gallery3D/src/com/cooliris/media/
RenderView.java 513 int glError = GL11.GL_NO_ERROR;
536 if (glError != GL11.GL_NO_ERROR) {
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 135 int GL_NO_ERROR = 0;
  /development/ndk/platforms/android-4/include/GLES/
gl.h 164 #define GL_NO_ERROR 0
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 156 #define GL_NO_ERROR 0
  /frameworks/base/libs/rs/
rsContext.cpp 161 if (err != GL_NO_ERROR) {

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