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    Searched refs:GL_STATIC_DRAW (Results 1 - 25 of 33) sorted by null

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  /frameworks/base/opengl/libagl/
BufferObjectManager.cpp 62 bo->usage = GL_STATIC_DRAW;
array.cpp     [all...]
  /packages/apps/Gallery3D/src/com/cooliris/media/
GridQuadFrame.java 250 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW);
258 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW);
266 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, secTexCoordSize, mSecTexCoordBuffer, GL11.GL_STATIC_DRAW);
278 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer, GL11.GL_STATIC_DRAW);
GridQuadMesh.java 204 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, mVertexBuffer, GL11.GL_STATIC_DRAW);
212 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, mTexCoordBuffer, GL11.GL_STATIC_DRAW);
224 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer, GL11.GL_STATIC_DRAW);
GridQuad.java 362 int bufferType = (mDynamicVBO) ? GL11.GL_DYNAMIC_DRAW : GL11.GL_STATIC_DRAW;
390 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer, GL11.GL_STATIC_DRAW);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 348 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
352 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
MatrixPaletteRenderer.java 192 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW);
196 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 121 public static final int GL_STATIC_DRAW = 0x88E4;
GLES20.java 69 public static final int GL_STATIC_DRAW = 0x88E4;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 119 int GL_STATIC_DRAW = 0x88E4;
  /development/ndk/platforms/android-4/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 120 #define GL_STATIC_DRAW 0x88E4
  /frameworks/base/opengl/include/GLES/
gl.h 515 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 121 #define GL_STATIC_DRAW 0x88E4
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 120 #define GL_STATIC_DRAW 0x88E4
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 120 #define GL_STATIC_DRAW 0x88E4
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 120 #define GL_STATIC_DRAW 0x88E4
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 514 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 120 #define GL_STATIC_DRAW 0x88E4
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 407 #define GL_STATIC_DRAW 0x88E4
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 407 #define GL_STATIC_DRAW 0x88E4
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