/frameworks/base/services/surfaceflinger/ |
TextureManager.cpp | 70 glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 100 glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 321 glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 324 glTexParameterx(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/external/quake/quake/src/QW/client/ |
gl_ngraph.c | 126 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl_draw.c | 364 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); 458 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 773 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 1222 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); 1227 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); 1323 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); 1328 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); [all...] |
gl_rmisc.c | 96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 394 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl_vidandroid.c | 170 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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gl_vidlinux.c | 319 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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gl_vidlinux_svga.c | 349 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/base/libs/rs/ |
rsSampler.cpp | 81 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
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rsProgramFragment.cpp | 115 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 165 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/base/opengl/java/android/opengl/ |
Texture.java | 103 gl.GL_TEXTURE_MAG_FILTER,
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/frameworks/base/opengl/tests/linetex/ |
linetex.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/packages/apps/Camera/src/com/android/camera/ui/ |
BitmapTexture.java | 60 GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 68 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
CanvasTexture.java | 121 gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
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/external/quake/quake/src/WinQuake/ |
gl_draw.cpp | 698 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); 798 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 1040 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); [all...] |
gl_rmisc.cpp | 96 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 389 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl_vidandroid.cpp | 217 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 137 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 434 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 460 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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/external/skia/src/gl/ |
SkGL.cpp | 336 SK_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); 345 SK_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
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SkGLTextCache.cpp | 30 SK_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 130 GLES20.GL_TEXTURE_MAG_FILTER,
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StaticTriangleRenderer.java | 108 GL_TEXTURE_MAG_FILTER,
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TriangleRenderer.java | 81 GL10.GL_TEXTURE_MAG_FILTER,
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 128 GLES20.GL_TEXTURE_MAG_FILTER,
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