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    Searched refs:IT_ROCKET_LAUNCHER (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
bothdefs.h 118 #define IT_ROCKET_LAUNCHER 32
  /external/quake/quake/src/QW/progs/
weapons.qc 916 else if (self.weapon == IT_ROCKET_LAUNCHER)
956 if(self.ammo_rockets >= 1 && (it & IT_ROCKET_LAUNCHER) )
957 return IT_ROCKET_LAUNCHER;
1048 else if (self.weapon == IT_ROCKET_LAUNCHER)
1111 fl = IT_ROCKET_LAUNCHER;
1163 IT_ROCKET_LAUNCHER |
1169 self.weapon = IT_ROCKET_LAUNCHER;
1228 self.weapon = IT_ROCKET_LAUNCHER;
1232 else if (self.weapon == IT_ROCKET_LAUNCHER)
1269 self.weapon = IT_ROCKET_LAUNCHER;
    [all...]
  /external/quake/quake/src/WinQuake/
quakedef.h 149 #define IT_ROCKET_LAUNCHER 32

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