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    Searched refs:PRIORITY_URGENT_DISPLAY (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/ui/
InputManager.cpp 44 status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
50 result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
  /frameworks/base/services/surfaceflinger/DisplayHardware/
DisplayHardwareBase.h 57 run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
  /frameworks/base/services/camera/libcameraservice/
CameraHardwareStub.h 85 run("CameraPreviewThread", PRIORITY_URGENT_DISPLAY);
  /device/samsung/crespo/libcamera/
SecCameraHWInterface.h 86 run("CameraPreviewThread", PRIORITY_URGENT_DISPLAY);
  /frameworks/base/include/utils/
threads.h 170 PRIORITY_URGENT_DISPLAY = ANDROID_PRIORITY_URGENT_DISPLAY,
  /frameworks/base/services/sensorservice/
SensorService.cpp 88 run("SensorService", PRIORITY_URGENT_DISPLAY);
  /frameworks/base/services/surfaceflinger/
SurfaceFlinger.cpp 180 run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
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