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Searched
refs:RenderView
(Results
1 - 25
of
76
) sorted by null
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/packages/apps/Gallery3D/src/com/cooliris/media/
RootLayer.java
27
public void onSurfaceCreated(
RenderView
renderView
, GL11 gl) {
30
public void onSurfaceChanged(
RenderView
view, int width, int height) {
33
public void onSensorChanged(
RenderView
view, SensorEvent e) {
Layer.java
70
public abstract void generate(
RenderView
view,
RenderView
.Lists lists);
73
public boolean update(
RenderView
view, float frameInterval) {
77
public void renderOpaque(
RenderView
view, GL11 gl) {
80
public void renderBlended(
RenderView
view, GL11 gl) {
93
protected void onSurfaceCreated(
RenderView
view, GL11 gl) {
BitmapTexture.java
30
protected Bitmap load(
RenderView
view) {
BackgroundLayer.java
24
import com.cooliris.media.
RenderView
.Lists;
47
public void generate(
RenderView
view, Lists lists) {
54
public boolean update(
RenderView
view, float frameInterval) {
74
private Texture getAdaptive(
RenderView
view, DisplayItem item) {
98
public void renderOpaque(
RenderView
view, GL11 gl) {
107
public void renderBlended(
RenderView
view, GL11 gl) {
Texture.java
84
protected abstract Bitmap load(
RenderView
view);
ImageButton.java
25
import com.cooliris.media.
RenderView
.Lists;
75
public void generate(
RenderView
view, Lists lists) {
82
public void renderBlended(
RenderView
view, GL11 gl) {
LoadingLayer.java
165
public void generate(
RenderView
view,
RenderView
.Lists lists) {
181
public void renderBlended(
RenderView
view, GL11 gl) {
CrossFadingTexture.java
101
public boolean bind(
RenderView
view, GL11 gl) {
145
public void unbind(
RenderView
view, GL11 gl) {
ResourceTexture.java
40
protected Bitmap load(
RenderView
view) {
PopupMenu.java
127
public void generate(
RenderView
view,
RenderView
.Lists lists) {
141
protected void onSurfaceCreated(
RenderView
view, GL11 gl) {
178
public boolean update(
RenderView
view, float timeElapsed) {
183
public void renderBlended(
RenderView
view, GL11 gl) {
CanvasTexture.java
162
public void draw(
RenderView
view, GL11 gl, int x, int y) {
168
public void drawWithEffect(
RenderView
view, GL11 gl, float x, float y, float anchorX, float anchorY, float alpha, float scale) {
PathBarLayer.java
154
public void generate(
RenderView
view,
RenderView
.Lists lists) {
180
public boolean update(
RenderView
view, float timeElapsed) {
194
public void renderBlended(
RenderView
view, GL11 gl) {
SimpleStringTexture.java
47
protected Bitmap load(
RenderView
view) {
MenuBar.java
99
public void generate(
RenderView
view,
RenderView
.Lists lists) {
108
public void renderBlended(
RenderView
view, GL11 gl) {
168
private void drawHighlight(
RenderView
view, GL11 gl, int touchMenu) {
/external/webkit/WebCore/rendering/
RenderView.cpp
22
#include "
RenderView
.h"
46
RenderView
::
RenderView
(Node* node, FrameView* view)
77
RenderView
::~
RenderView
()
81
void
RenderView
::calcHeight()
87
void
RenderView
::calcWidth()
103
void
RenderView
::calcPrefWidths()
112
void
RenderView
::layout()
148
void
RenderView
::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool /*useTransforms*/, T (…)
[
all
...]
RenderView.h
38
class
RenderView
: public RenderBlock {
40
RenderView
(Node*, FrameView*);
41
virtual ~
RenderView
();
43
virtual const char* renderName() const { return "
RenderView
"; }
215
inline
RenderView
* toRenderView(RenderObject* object)
218
return static_cast<
RenderView
*>(object);
221
inline const
RenderView
* toRenderView(const RenderObject* object)
224
return static_cast<const
RenderView
*>(object);
228
void toRenderView(const
RenderView
*);
235
LayoutStateMaintainer(
RenderView
* view, RenderBox* root, IntSize offset, bool disableState = false
[
all
...]
RenderFrame.cpp
29
#include "
RenderView
.h"
34
#include "
RenderView
.h"
73
RenderView
* root = NULL;
77
root = static_cast<
RenderView
*>(view->frame()->document()->renderer());
79
// Resize the widget so that the
RenderView
will layout according to those dimensions.
102
RenderView
* childRoot = childFrameView ? static_cast<
RenderView
*>(childFrameView->frame()->contentRenderer()) : 0;
RenderPartObject.cpp
36
#include "
RenderView
.h"
78
RenderView
* root = view ? view->frame()->contentRenderer() : NULL;
152
RenderView
* root = static_cast<
RenderView
*>(view->frame()->contentRenderer());
186
RenderView
* root = static_cast<
RenderView
*>(view->frame()->contentRenderer());
RenderLayerCompositor.h
52
// There is one RenderLayerCompositor per
RenderView
.
56
RenderLayerCompositor(
RenderView
*);
59
// Return true if this
RenderView
is in "compositing mode" (i.e. has one or more
190
RenderView
* m_renderView;
RenderDataGrid.cpp
37
#include "
RenderView
.h"
192
RenderView
* view = this->view();
207
RenderView
* view = this->view();
221
RenderView
* view = this->view();
236
RenderView
* view = this->view();
RenderBoxModelObject.h
111
friend class
RenderView
;
/external/webkit/WebCore/editing/mac/
SelectionControllerMac.mm
31
#import "
RenderView
.h"
47
RenderView
*
renderView
= document->
renderView
();
48
if (!
renderView
)
55
IntRect viewRect =
renderView
->viewRect();
/external/webkit/WebCore/page/
PrintContext.cpp
27
#include "
RenderView
.h"
61
RenderView
* root = toRenderView(m_frame->document()->renderer());
85
RenderView
* root = toRenderView(m_frame->document()->renderer());
/external/webkit/WebCore/page/wince/
FrameWince.cpp
48
#include "
RenderView
.h"
74
RenderView
* root = toRenderView(frame->document()->renderer());
/external/webkit/WebCore/accessibility/
AccessibilityRenderObject.h
53
class
RenderView
;
168
RenderView
* topRenderer() const;
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