/frameworks/base/libs/rs/ |
rs.spec | 89 ret RsAllocation 95 ret RsAllocation 103 ret RsAllocation 113 ret RsAllocation 123 ret RsAllocation 128 param RsAllocation alloc 134 param RsAllocation alloc 139 param RsAllocation va 147 param RsAllocation va 157 param RsAllocation v [all...] |
RenderScriptEnv.h | 6 typedef void * RsAllocation;
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rsHandcode.h | 4 static inline void rsHCAPI_AllocationData (RsContext rsc, RsAllocation va, const void * data, uint32_t sizeBytes) 25 static inline void rsHCAPI_Allocation1DSubData (RsContext rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void * data, uint32_t sizeBytes)
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rsAllocation.cpp | 333 RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) 342 RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) 351 void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel) 357 void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) 515 RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype, 524 RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 541 RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); 564 RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) 587 RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp); 592 void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes [all...] |
rsSimpleMesh.cpp | 145 void rsi_SimpleMeshBindVertex(Context *rsc, RsSimpleMesh mv, RsAllocation va, uint32_t slot) 153 void rsi_SimpleMeshBindIndex(Context *rsc, RsSimpleMesh mv, RsAllocation va) 159 void rsi_SimpleMeshBindPrimitive(Context *rsc, RsSimpleMesh mv, RsAllocation va)
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RenderScript.h | 32 typedef void * RsAllocation;
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rsScript.cpp | 44 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
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rsAdapter.cpp | 83 void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) 200 void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc)
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rsProgram.cpp | 244 void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) 250 void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a)
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rsFileA3D.cpp | 354 RsAllocation a = rsi_AllocationCreateSized(rsc, e, count);
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rsScriptC_Lib.cpp | 619 static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) 987 static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel) 993 static void SC_uploadToBufferObject(RsAllocation va) 999 static void SC_syncToGL(RsAllocation va) [all...] |
/frameworks/base/graphics/jni/ |
android_renderscript_RenderScript.cpp | 450 LOG_API("nAllocationUploadToTexture, con(%p), a(%p), genMip(%i), mip(%i)", con, (RsAllocation)a, genMip, mip); 451 rsAllocationUploadToTexture(con, (RsAllocation)a, genMip, mip); 458 LOG_API("nAllocationUploadToBufferObject, con(%p), a(%p)", con, (RsAllocation)a); 459 rsAllocationUploadToBufferObject(con, (RsAllocation)a); 579 LOG_API("nAllocation1DSubData_i, con(%p), adapter(%p), offset(%i), count(%i), len(%i), sizeBytes(%i)", con, (RsAllocation)alloc, offset, count, len, sizeBytes); 581 rsAllocation1DSubData(con, (RsAllocation)alloc, offset, count, ptr, sizeBytes); 590 LOG_API("nAllocation1DSubData_s, con(%p), adapter(%p), offset(%i), count(%i), len(%i), sizeBytes(%i)", con, (RsAllocation)alloc, offset, count, len, sizeBytes); 592 rsAllocation1DSubData(con, (RsAllocation)alloc, offset, count, ptr, sizeBytes); 601 LOG_API("nAllocation1DSubData_b, con(%p), adapter(%p), offset(%i), count(%i), len(%i), sizeBytes(%i)", con, (RsAllocation)alloc, offset, count, len, sizeBytes); 603 rsAllocation1DSubData(con, (RsAllocation)alloc, offset, count, ptr, sizeBytes) [all...] |