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    Searched refs:SK_MEMBER_PROPERTY (Results 1 - 19 of 19) sorted by null

  /external/skia/src/animator/
SkDisplayNumber.cpp 31 SK_MEMBER_PROPERTY(MAX_VALUE, Float),
32 SK_MEMBER_PROPERTY(MIN_VALUE, Float),
33 SK_MEMBER_PROPERTY(NEGATIVE_INFINITY, Float),
34 SK_MEMBER_PROPERTY(NaN, Float),
35 SK_MEMBER_PROPERTY(POSITIVE_INFINITY, Float)
SkDump.cpp 133 SK_MEMBER_PROPERTY(displayList, Boolean),
134 SK_MEMBER_PROPERTY(eventList, Boolean),
135 SK_MEMBER_PROPERTY(events, Boolean),
136 SK_MEMBER_PROPERTY(groups, Boolean),
137 SK_MEMBER_PROPERTY(name, String),
138 SK_MEMBER_PROPERTY(posts, Boolean),
139 SK_MEMBER_PROPERTY(script, String)
SkDrawMatrix.cpp 45 SK_MEMBER_PROPERTY(perspectX, Float),
46 SK_MEMBER_PROPERTY(perspectY, Float),
47 SK_MEMBER_PROPERTY(rotate, Float),
48 SK_MEMBER_PROPERTY(scale, Float),
49 SK_MEMBER_PROPERTY(scaleX, Float),
50 SK_MEMBER_PROPERTY(scaleY, Float),
51 SK_MEMBER_PROPERTY(skewX, Float),
52 SK_MEMBER_PROPERTY(skewY, Float),
53 SK_MEMBER_PROPERTY(translate, Point),
54 SK_MEMBER_PROPERTY(translateX, Float)
    [all...]
SkDisplayMath.cpp 118 SK_MEMBER_PROPERTY(E, Float),
119 SK_MEMBER_PROPERTY(LN10, Float),
120 SK_MEMBER_PROPERTY(LN2, Float),
121 SK_MEMBER_PROPERTY(LOG10E, Float),
122 SK_MEMBER_PROPERTY(LOG2E, Float),
123 SK_MEMBER_PROPERTY(PI, Float),
124 SK_MEMBER_PROPERTY(SQRT1_2, Float),
125 SK_MEMBER_PROPERTY(SQRT2, Float),
SkDrawRectangle.cpp 35 SK_MEMBER_PROPERTY(height, Float),
37 SK_MEMBER_PROPERTY(needsRedraw, Boolean),
40 SK_MEMBER_PROPERTY(width, Float)
SkDisplayInput.cpp 28 SK_MEMBER_PROPERTY(initialized, Boolean),
SkDrawText.cpp 30 SK_MEMBER_PROPERTY(length, Int),
SkAnimateSet.cpp 28 SK_MEMBER_PROPERTY(dynamic, Boolean),
32 // SK_MEMBER_PROPERTY(reset, Boolean),
33 SK_MEMBER_PROPERTY(step, Int),
SkDrawColor.cpp 117 SK_MEMBER_PROPERTY(alpha, Float),
118 SK_MEMBER_PROPERTY(blue, Float),
120 SK_MEMBER_PROPERTY(green, Float),
121 SK_MEMBER_PROPERTY(hue, Float),
122 SK_MEMBER_PROPERTY(red, Float),
123 SK_MEMBER_PROPERTY(saturation, Float),
124 SK_MEMBER_PROPERTY(value, Float),
SkAnimateBase.cpp 31 SK_MEMBER_PROPERTY(dynamic, Boolean),
36 SK_MEMBER_PROPERTY(mirror, Boolean),
38 SK_MEMBER_PROPERTY(reset, Boolean),
39 SK_MEMBER_PROPERTY(step, Int),
42 SK_MEMBER_PROPERTY(values, DynamicString)
SkDrawBitmap.cpp 56 SK_MEMBER_PROPERTY(erase, ARGB),
133 SK_MEMBER_PROPERTY(height, Int),
135 SK_MEMBER_PROPERTY(width, Int)
SkDisplayRandom.cpp 33 SK_MEMBER_PROPERTY(seed, Int)
SkDisplayTypes.cpp 118 SK_MEMBER_PROPERTY(length, Int),
188 SK_MEMBER_PROPERTY(length, Int),
SkDrawPath.cpp 35 SK_MEMBER_PROPERTY(fillType, FillType),
36 SK_MEMBER_PROPERTY(length, Float)
SkDisplayPost.cpp 41 SK_MEMBER_PROPERTY(target, String),
42 SK_MEMBER_PROPERTY(type, String)
SkDisplayEvent.cpp 43 SK_MEMBER_PROPERTY(key, String), // a single key (also last key pressed)
44 SK_MEMBER_PROPERTY(keys, String), // a single key or dash-delimited range of keys
SkDrawPaint.cpp 47 SK_MEMBER_PROPERTY(ascent, Float),
49 SK_MEMBER_PROPERTY(descent, Float),
SkDisplayApply.cpp 45 SK_MEMBER_PROPERTY(animator, Animate),
56 SK_MEMBER_PROPERTY(step, Int),
57 SK_MEMBER_PROPERTY(steps, Int),
58 SK_MEMBER_PROPERTY(time, MSec),
SkMemberInfo.h 151 #define SK_MEMBER_PROPERTY(_member, _type) \

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