HomeSort by relevance Sort by last modified time
    Searched refs:SPAWNFLAG_NOT_HARD (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 182 #define SPAWNFLAG_NOT_HARD 1024
pr_edict.cpp 943 || (current_skill >= 2 && ((int)ent->u.v.spawnflags & SPAWNFLAG_NOT_HARD)) )
  /external/quake/quake/src/QW/server/
server.h 305 #define SPAWNFLAG_NOT_HARD 1024

Completed in 2342 milliseconds