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    Searched refs:WebGLContextAttributes (Results 1 - 10 of 10) sorted by null

  /external/webkit/WebCore/html/canvas/
WebGLContextAttributes.cpp 31 #include "WebGLContextAttributes.h"
35 PassRefPtr<WebGLContextAttributes> WebGLContextAttributes::create()
37 return adoptRef(new WebGLContextAttributes());
40 PassRefPtr<WebGLContextAttributes> WebGLContextAttributes::create(GraphicsContext3D::Attributes attributes)
42 return adoptRef(new WebGLContextAttributes(attributes));
45 WebGLContextAttributes::WebGLContextAttributes()
50 WebGLContextAttributes::WebGLContextAttributes(GraphicsContext3D::Attributes attributes
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WebGLContextAttributes.h 36 class WebGLContextAttributes : public CanvasContextAttributes {
38 virtual ~WebGLContextAttributes();
41 static PassRefPtr<WebGLContextAttributes> create();
44 static PassRefPtr<WebGLContextAttributes> create(GraphicsContext3D::Attributes attributes);
73 WebGLContextAttributes();
74 WebGLContextAttributes(GraphicsContext3D::Attributes attributes);
WebGLContextAttributes.idl 31 ] WebGLContextAttributes {
WebGLRenderingContext.h 42 class WebGLContextAttributes;
57 static PassOwnPtr<WebGLRenderingContext> create(HTMLCanvasElement*, WebGLContextAttributes*);
138 PassRefPtr<WebGLContextAttributes> getContextAttributes();
WebGLRenderingContext.cpp 42 #include "WebGLContextAttributes.h"
79 PassOwnPtr<WebGLRenderingContext> WebGLRenderingContext::create(HTMLCanvasElement* canvas, WebGLContextAttributes* attrs)
881 PassRefPtr<WebGLContextAttributes> WebGLRenderingContext::getContextAttributes()
883 // We always need to return a new WebGLContextAttributes object to
885 return WebGLContextAttributes::create(m_context->getContextAttributes());
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WebGLRenderingContext.idl 544 WebGLContextAttributes getContextAttributes();
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  /external/webkit/WebCore/bindings/js/
JSHTMLCanvasElementCustom.cpp 34 #include "WebGLContextAttributes.h"
59 attrs = WebGLContextAttributes::create();
60 WebGLContextAttributes* webGLAttrs = static_cast<WebGLContextAttributes*>(attrs.get());
  /external/webkit/WebCore/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp 37 #include "WebGLContextAttributes.h"
55 attrs = WebGLContextAttributes::create();
56 WebGLContextAttributes* webGLAttrs = static_cast<WebGLContextAttributes*>(attrs.get());
  /external/webkit/WebCore/html/
HTMLCanvasElement.cpp 35 #include "WebGLContextAttributes.h"
179 m_context = WebGLRenderingContext::create(this, static_cast<WebGLContextAttributes*>(attrs));
  /external/webkit/WebCore/bindings/v8/
V8Index.h 478 V(WEBGLCONTEXTATTRIBUTES, WebGLContextAttributes) \
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