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Searched
refs:armor
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
view.c
325
int
armor
, blood;
local
332
armor
= MSG_ReadByte ();
337
count = blood*0.5 +
armor
*0.5;
349
if (
armor
> blood)
355
else if (
armor
)
/external/quake/quake/src/WinQuake/
view.cpp
318
int
armor
, blood;
326
armor
= MSG_ReadByte ();
331
count = blood*0.5 +
armor
*0.5;
343
if (
armor
> blood)
349
else if (
armor
)
Completed in 132 milliseconds