/frameworks/base/libs/rs/java/Film/res/raw/ |
filmstrip.c | 86 bindTexture(NAMED_PFImages, 0, loadI32(0, imgId - 1));
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/frameworks/base/libs/rs/ |
rsProgram.h | 47 void bindTexture(uint32_t slot, Allocation *);
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rsProgram.cpp | 127 void Program::bindTexture(uint32_t slot, Allocation *a) 253 p->bindTexture(slot, static_cast<Allocation *>(a));
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/frameworks/base/graphics/java/android/renderscript/ |
Program.java | 49 public void bindTexture(Allocation va, int slot)
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/bootable/recovery/minui/ |
graphics.c | 166 gl->bindTexture(gl, &font->texture); 197 gl->bindTexture(gl, (GGLSurface*) source);
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/frameworks/base/opengl/libagl/ |
texture.cpp | 81 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); 146 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); 169 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); 300 ggl->bindTexture(ggl, &src); 788 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); [all...] |
/system/core/include/pixelflinger/ |
pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface);
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/external/webkit/WebCore/html/canvas/ |
WebGLRenderingContext.h | 72 void bindTexture(unsigned long target, WebGLTexture*, ExceptionCode& ec);
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WebGLRenderingContext.cpp | 252 void WebGLRenderingContext::bindTexture(unsigned long target, WebGLTexture* texture, ExceptionCode& ec) 267 m_context->bindTexture(target, texture); [all...] |
WebGLRenderingContext.idl | 468 void bindTexture(in unsigned long target, in WebGLTexture texture) raises(DOMException); [all...] |
/external/webkit/WebKit/chromium/src/ |
GraphicsContext3D.cpp | 121 void bindTexture(unsigned long target, 907 // GL_SAME_METHOD_2_X2(BindTexture, bindTexture, unsigned long, WebGLTexture*) 908 void GraphicsContext3DInternal::bindTexture(unsigned long target, [all...] |
/external/webkit/WebCore/platform/graphics/ |
GraphicsContext3D.h | 428 void bindTexture(unsigned long target, WebGLTexture* texture);
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/system/core/libpixelflinger/ |
pixelflinger.cpp | 751 GGL_INIT_PROC(procs, bindTexture);
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/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 281 void GraphicsContext3D::bindTexture(unsigned long target, WebGLTexture* texture) [all...] |