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    Searched refs:char_texture (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_draw.c 38 int char_texture; variable
87 texnum = char_texture;
406 char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true);
517 GL_Bind (char_texture);
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  /external/quake/quake/src/WinQuake/
gl_draw.cpp 38 int char_texture; variable
393 texnum = char_texture;
742 char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true);
861 GL_Bind (char_texture);
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