/external/tremolo/Tremolo/ |
codebook.c | 162 long chase=0; local 165 /* chase the tree as far as it's already populated, fill in past */ 168 if(chase>=top){ 169 if (chase < 0 || chase >= n) return 1; 171 r[chase*2]=top; 172 r[chase*2+1]=0; 174 if (chase < 0 || chase >= n || chase*2+bit > n*2+1) return 1 624 ogg_uint32_t chase=0; local [all...] |
dpen.s | 96 MOV r7, #0 @ r7 = chase 99 ADC r2, r6, r7, LSL #1 @ r8 = &t[chase*2+C] 105 AND r7, r7, #0x7F @ r7 = chase 111 MOV r0, r7 @ return chase 122 MOV r7, r10 @ r7 = chase=next 124 ADC r8, r6, r7 @ r8 = t+chase+bit 125 LDRB r10,[r8], -r6 @ r10= next=t[chase+bit] r8=chase+bit 138 CMP r8, r7 @ if bit==0 (chase+bit==chase) (sets C [all...] |
/external/quake/ |
Android.mk | 44 chase.cpp \
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/external/quake/quake/src/WinQuake/ |
Makefile.Solaris | 56 $(BUILDDIR)/chase.o \ 168 $(BUILDDIR)/chase.o : $(MOUNT_DIR)/chase.c
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Makefile.linuxi386 | 106 $(BUILDDIR)/squake/chase.o \ 213 $(BUILDDIR)/squake/chase.o : $(MOUNT_DIR)/chase.c 480 $(BUILDDIR)/x11/chase.o \ 586 $(BUILDDIR)/x11/chase.o : $(MOUNT_DIR)/chase.c 853 $(BUILDDIR)/glquake/chase.o \ 936 $(BUILDDIR)/glquake/chase.o : $(MOUNT_DIR)/chase.c [all...] |
/external/libpng/ |
ltmain.sh | [all...] |
/external/protobuf/gtest/build-aux/ |
ltmain.sh | [all...] |
/external/protobuf/ |
ltmain.sh | [all...] |