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    Searched refs:chase (Results 1 - 8 of 8) sorted by null

  /external/tremolo/Tremolo/
codebook.c 162 long chase=0; local
165 /* chase the tree as far as it's already populated, fill in past */
168 if(chase>=top){
169 if (chase < 0 || chase >= n) return 1;
171 r[chase*2]=top;
172 r[chase*2+1]=0;
174 if (chase < 0 || chase >= n || chase*2+bit > n*2+1) return 1
624 ogg_uint32_t chase=0; local
    [all...]
dpen.s 96 MOV r7, #0 @ r7 = chase
99 ADC r2, r6, r7, LSL #1 @ r8 = &t[chase*2+C]
105 AND r7, r7, #0x7F @ r7 = chase
111 MOV r0, r7 @ return chase
122 MOV r7, r10 @ r7 = chase=next
124 ADC r8, r6, r7 @ r8 = t+chase+bit
125 LDRB r10,[r8], -r6 @ r10= next=t[chase+bit] r8=chase+bit
138 CMP r8, r7 @ if bit==0 (chase+bit==chase) (sets C
    [all...]
  /external/quake/
Android.mk 44 chase.cpp \
  /external/quake/quake/src/WinQuake/
Makefile.Solaris 56 $(BUILDDIR)/chase.o \
168 $(BUILDDIR)/chase.o : $(MOUNT_DIR)/chase.c
Makefile.linuxi386 106 $(BUILDDIR)/squake/chase.o \
213 $(BUILDDIR)/squake/chase.o : $(MOUNT_DIR)/chase.c
480 $(BUILDDIR)/x11/chase.o \
586 $(BUILDDIR)/x11/chase.o : $(MOUNT_DIR)/chase.c
853 $(BUILDDIR)/glquake/chase.o \
936 $(BUILDDIR)/glquake/chase.o : $(MOUNT_DIR)/chase.c
    [all...]
  /external/libpng/
ltmain.sh     [all...]
  /external/protobuf/gtest/build-aux/
ltmain.sh     [all...]
  /external/protobuf/
ltmain.sh     [all...]

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