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    Searched refs:createNewContext (Results 1 - 4 of 4) sorted by null

  /external/webkit/WebCore/bindings/v8/
V8IsolatedContext.cpp 58 m_context = SharedPersistent<v8::Context>::create(proxy->windowShell()->createNewContext(v8::Handle<v8::Object>(), extensionGroup));
V8DOMWindowShell.h 62 v8::Persistent<v8::Context> createNewContext(v8::Handle<v8::Object> global, int extensionGroup);
V8DOMWindowShell.cpp 282 m_context = createNewContext(m_global, 0);
331 v8::Persistent<v8::Context> V8DOMWindowShell::createNewContext(v8::Handle<v8::Object> global, int extensionGroup)
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp 214 GLXContext createNewContext(GLXFBConfig config, int renderType, GLXContext shareList, Bool direct)
261 PFNGLXCREATENEWCONTEXTPROC createNewContext,
270 , m_glXCreateNewContext(createNewContext)
310 PFNGLXCREATENEWCONTEXTPROC createNewContext = (PFNGLXCREATENEWCONTEXTPROC) dlsym(libGL, "glXCreateNewContext");
316 if (!chooseFBConfig || !createNewContext || !createPbuffer
327 createNewContext,
532 GLXContext context = s_gl->createNewContext(config[0], GLX_RGBA_TYPE, 0, True);
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