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    Searched refs:current_mods (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzEvents.m 335 currentMask = current_mods & bit;
375 currentMask = current_mods & device_independent_mask;
406 current_dep_mask = current_mods & sided_device_dependent_mask;
448 diff_mod = (device_dependent_mask & current_mods)
490 if ( (device_dependent_mask & current_mods) == 0 ) {
507 if ( left_device_dependent_mask & current_mods ) {
511 if ( right_device_dependent_mask & current_mods ) {
529 currentMask = current_mods & NSAlphaShiftKeyMask;
570 currentMask = current_mods & bit;
605 if (current_mods == newMods
    [all...]
SDL_QuartzVideo.h 101 Uint32 current_mods; /* current keyboard modifiers, to track modifier state */ member in struct:SDL_PrivateVideoData
149 #define current_mods (this->hidden->current_mods) macro
SDL_QuartzVideo.m 211 current_mods = 0;
    [all...]

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