/external/qemu/android/ |
qemulator.c | 28 QEmulator* emulator = opaque; local 30 VERBOSE_PRINT(hw_control,"%s: light='%s' value=%d window=%p", __FUNCTION__, light, value, emulator->window); 32 emulator->lcd_brightness = value; 33 if (emulator->window) 34 skin_window_set_lcd_brightness( emulator->window, value ); 40 qemulator_setup( QEmulator* emulator ) 42 AndroidOptions* opts = emulator->opts; 44 if ( !emulator->window && !opts->no_window ) { 45 SkinLayout* layout = emulator->layout; 46 double scale = get_default_scale(emulator->opts) 92 QEmulator* emulator = _emulator; local 101 QEmulator* emulator = _emulator; local 317 QEmulator* emulator = qemulator; local [all...] |
qemulator.h | 46 qemulator_init( QEmulator* emulator, 55 qemulator_done( QEmulator* emulator ); 57 /* Sets title on the emulator's window. */ 59 qemulator_set_title( QEmulator* emulator ); 61 /* Gets emulator's layout. */ 63 qemulator_get_layout( QEmulator* emulator );
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main.c | 283 QEmulator* emulator = ds->opaque; local 285 SkinWindow* window = emulator->window; 286 SkinKeyboard* keyboard = emulator->keyboard; 368 /* only save emulator config through clean exit */ 407 QEmulator* emulator = opaque; local 423 emulator->show_trackball = (down != 0); 424 skin_window_show_trackball( emulator->window, emulator->show_trackball ); 425 //qemulator_set_title( emulator ); 449 if (emulator->window) 552 QEmulator* emulator = qemulator_get(); local [all...] |
/external/qemu/distrib/ |
build-emulator.sh | 3 # this script is used to build a static version of the Android emulator 10 TARGET=emulator 22 echo "usage: build-emulator [--target=FILEPATH]" 31 echo "ERROR: could not build the emulator, please check the sources" 34 cp objs/emulator $CURDIR/emulator
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make-distrib.sh | 3 # this script is used to build a source distribution package for the Android emulator 6 # - the sources of our patched QEMU emulator 7 # - appropriate scripts to rebuild the emulator binary 17 PACKAGE=android-emulator-$DATE 33 mv $QEMUDIR/distrib/build-emulator.sh $TMPDIR/build-emulator.sh
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update-audio.sh | 90 TARGET=$ANDROID_PREBUILT/emulator/libqemu-audio.a
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/sdk/emulator/tools/ |
Android.mk | 15 # this file is used to build emulator-specific program tools 16 # that should only run in the emulator. 24 # to setup various system properties sent by the emulator program. 31 # emulator-specific binaries.
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/sdk/screenshot/src/com/android/screenshot/ |
Screenshot.java | 39 boolean emulator = false; 54 if (emulator || serial != null) { 62 emulator = true; 69 if (device || emulator) { 144 if (emulator || device) { 146 // this test works because emulator and device can't both be true at the same 148 if (d.isEmulator() == emulator) { 151 if (emulator) { 152 printAndExit("Error: more than one emulator launched!", 170 printAndExit("Error: more than one emulator or device available!" [all...] |
/build/core/ |
user_tags.mk | 104 emulator \ 105 emulator-arm \ 106 emulator-core \ 107 emulator-elff \ 108 emulator-hw \ 109 emulator-memcheck \ 110 emulator-tcg \ 111 emulator-ui \
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cleanbuild.mk | 192 # in the staging and emulator data partitions. 209 @echo "Deleted emulator userdata images."
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/external/stlport/ |
libstlport.mk | 3 # Only use this on the device or emulator.
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/system/core/rootdir/ |
Android.mk | 14 # the /system/etc/init.goldfish.sh is needed to enable emulator support 17 # to run the dex pre-optimization *in* the emulator. So keep the file until 51 # the emulator.
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/external/webkit/WebKit/android/wds/client/ |
AdbConnection.cpp | 224 static const char emulator[] = "emulator-"; local 225 if (strncmp(serial, emulator, sizeof(emulator) - 1) == 0) 226 t = Device::EMULATOR;
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/build/target/product/ |
generic_x86.mk | 29 # If running on an emulator or some other device that has a LAN connection
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sdk.mk | 62 emulator \
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/bootable/recovery/ |
verifier_test.sh | 24 emulator -wipe-data -noaudio -no-window -port $EMULATOR_PORT & 26 ADB="adb -s emulator-$EMULATOR_PORT " 57 # not necessary if we're about to kill the emulator, but nice for
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/development/build/ |
sdk.atree | 74 # emulator skins from sdk.git 75 development/tools/emulator/skins/QVGA platforms/${PLATFORM_NAME}/skins/QVGA 76 development/tools/emulator/skins/WQVGA432 platforms/${PLATFORM_NAME}/skins/WQVGA432 77 development/tools/emulator/skins/WQVGA400 platforms/${PLATFORM_NAME}/skins/WQVGA400 78 development/tools/emulator/skins/HVGA platforms/${PLATFORM_NAME}/skins/HVGA 79 development/tools/emulator/skins/WVGA800 platforms/${PLATFORM_NAME}/skins/WVGA800 80 development/tools/emulator/skins/WVGA854 platforms/${PLATFORM_NAME}/skins/WVGA854
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/bootable/recovery/applypatch/ |
imgdiff_test.sh | 7 # emulator) and checks that the resulting file is correct. 25 emulator -wipe-data -noaudio -no-window -port $EMULATOR_PORT & 27 ADB="adb -s emulator-$EMULATOR_PORT " 65 # not necessary if we're about to kill the emulator, but nice for
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/development/tools/monkeyrunner/src/com/android/monkeyrunner/ |
MonkeyRunner.java | 106 boolean emulator = false; 143 if (emulator || device) { 145 // this test works because emulator and device can't both be true at the same 147 if (d.isEmulator() == emulator) { 150 if (emulator) { 151 printAndExit("Error: more than one emulator launched!", 169 printAndExit("Error: more than one emulator or device available!",
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/sdk/build/ |
tools.atree | 39 # emulator 40 bin/emulator tools/emulator
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/development/build/tools/ |
make_windows_sdk.sh | 5 # - Expects the emulator has been built first, will pick it up from prebuilt. 124 # It's worth building the emulator with -j 4 so do it separately 125 make -j 4 emulator || die "Build failed" 162 rm -v "$TOOLS"/{adb,android,apkbuilder,ddms,dmtracedump,draw9patch,emulator,etc1tool} 180 # If you want the emulator NOTICE in the tools dir, uncomment the following line:
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windows_sdk.mk | 27 emulator etc1tool \
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patch_windows_sdk.sh | 51 rm $V $TOOLS/{android,apkbuilder,ddms,dmtracedump,draw9patch,emulator,etc1tool} 69 # Copy the emulator NOTICE in the tools dir
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/device/sample/products/ |
sample_addon.mk | 23 # emulator skin (or for samples)
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/sdk/sdklauncher/ |
Android.mk | 26 # When building the Windows emulator under Linux, use the MinGW one
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