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Searched
refs:fallThrough
(Results
1 - 7
of
7
) sorted by null
/packages/apps/Email/src/org/apache/james/mime4j/
BodyDescriptor.java
217
boolean
fallThrough
= false;
229
fallThrough
= true;
232
if (!
fallThrough
)
238
fallThrough
= false;
247
fallThrough
= true;
253
if (!
fallThrough
)
/dalvik/vm/compiler/
Utility.c
172
if (bb->
fallThrough
) {
173
LOGD("
Fallthrough
: block %d (%04x)\n",
174
bb->
fallThrough
->id, bb->
fallThrough
->startOffset);
Frontend.c
545
/* Make the first real dalvik block the
fallthrough
of the entry block */
546
startBB->
fallThrough
= curBB;
625
* taken/
fallthrough
links. Also create chaining cells for code not included
643
/* Link the taken and
fallthrough
blocks */
659
curBB->
fallThrough
= searchBB;
662
*
Fallthrough
block of an invoke instruction needs to be
687
curBB->
fallThrough
== NULL &&
715
loopBranch->
fallThrough
= backwardCell;
725
loopBranch->
fallThrough
= backwardCell;
727
loopBranch->
fallThrough
= startBB->next
[
all
...]
CompilerIR.h
146
struct BasicBlock *
fallThrough
;
InlineTransformation.c
44
BasicBlock *moveResultBB = invokeBB->
fallThrough
;
/dalvik/vm/compiler/codegen/arm/
CodegenDriver.c
[
all
...]
/libcore/luni/src/main/java/java/util/concurrent/
ThreadPoolExecutor.java
[
all
...]
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