/external/jpeg/ |
jmemdos.c | 92 * The functions are declared "far" as are all their pointer arguments; 97 typedef void far * XMSDRIVER; /* actually a pointer to code */ 100 void far * ds_si; 104 void far * ds_si; 107 extern short far jdos_open JPP((short far * handle, char far * filename)); 108 extern short far jdos_close JPP((short handle)); 109 extern short far jdos_seek JPP((short handle, long offset)); 110 extern short far jdos_read JPP((short handle, void far * buffer [all...] |
jmemdosa.asm | 39 ; short far jdos_open (short far * handle, char far * filename) 43 _jdos_open proc far 74 ; short far jdos_close (short handle) 78 _jdos_close proc far 106 ; short far jdos_seek (short handle, long offset) 110 _jdos_seek proc far 140 ; short far jdos_read (short handle, void far * buffer, unsigned short count [all...] |
jmorecfg.h | 228 /* Here is the pseudo-keyword for declaring pointers that must be "far" 230 * by just saying "FAR *" where such a pointer is needed. In a few places 235 #define FAR far 237 #define FAR
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixStack.java | 43 float near, float far) { 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); 48 int far) { 51 fixedToFloat(near), fixedToFloat(far)); 103 float near, float far) { 104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); 108 int far) { 111 fixedToFloat(near), fixedToFloat(far));
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MatrixTrackingGL.java | 192 public void glDepthRangef(float near, float far) { 193 mgl.glDepthRangef(near, far); 196 public void glDepthRangex(int near, int far) { 197 mgl.glDepthRangex(near, far); 261 float near, float far) { 262 mCurrent.glFrustumf(left, right, bottom, top, near, far); 263 mgl.glFrustumf(left, right, bottom, top, near, far); 268 int far) { 269 mCurrent.glFrustumx(left, right, bottom, top, near, far); 270 mgl.glFrustumx(left, right, bottom, top, near, far); [all...] |
/external/clearsilver/perl/ |
ClearSilver.pm | 62 A. U. Thor, E<lt>a.u.thor@a.galaxy.far.far.awayE<gt>
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/external/openssl/crypto/threads/ |
pthreads-vms.com | 3 $! WARNING: only tested with DEC C so far.
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
MatrixStack.java | 46 public void glFrustumf(float left, float right, float bottom, float top, float near, float far) { 47 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); 50 public void glFrustumx(int left, int right, int bottom, int top, int near, int far) { 52 fixedToFloat(far)); 103 public void glOrthof(float left, float right, float bottom, float top, float near, float far) { 104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); 107 public void glOrthox(int left, int right, int bottom, int top, int near, int far) { 109 fixedToFloat(far));
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/external/webkit/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 196 far = d; 204 var hit = add(origin, scale(dir, far)); 244 Scene.prototype.blocked = function(O, D, far) { 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near [all...] |
/external/webkit/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 196 far = d; 204 var hit = add(origin, scale(dir, far)); 244 Scene.prototype.blocked = function(O, D, far) { 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near [all...] |
/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 233 * @param far 237 float near, float far) { 244 if (near == far) { 245 throw new IllegalArgumentException("near == far"); 250 final float r_depth = 1.0f / (far - near); 256 final float tz = -(far + near) * r_depth; 286 * @param far 291 float near, float far) { 298 if (near == far) { 299 throw new IllegalArgumentException("near == far"); [all...] |
GLErrorWrapper.java | 231 public void glDepthRangef(float near, float far) { 233 mgl.glDepthRangef(near, far); 237 public void glDepthRangex(int near, int far) { 239 mgl.glDepthRangex(near, far); 334 float near, float far) { 336 mgl.glFrustumf(left, right, bottom, top, near, far); 341 int far) { 343 mgl.glFrustumx(left, right, bottom, top, near, far); 608 float near, float far) { 610 mgl.glOrthof(left, right, bottom, top, near, far); [all...] |
/development/ndk/platforms/android-3/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/chromium/sdch/open-vcdiff/src/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/chromium/third_party/zlib/ |
zconf.h | 177 /* The following definitions for FAR are needed only for MSDOS mixed 178 * model programming (small or medium model with some far allocations). 181 * just define FAR to be empty. 188 # define FAR _far 190 # define FAR far 197 # define FAR _far 199 # define FAR far 222 # ifdef FAR [all...] |
/external/qemu/distrib/zlib-1.2.3/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/zlib/ |
zconf.in.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
zconf.h | 246 /* The following definitions for FAR are needed only for MSDOS mixed 247 * model programming (small or medium model with some far allocations). 250 * just define FAR to be empty. 257 # define FAR _far 259 # define FAR far 266 # define FAR _far 268 # define FAR far 291 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/skia/src/gl/ |
SkGL.cpp | 119 float near, float far) { 127 mat[10] = 2 / (near - far); 132 mat[14] = (far + near) / (near - far);
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