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    Searched refs:fillcolor (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_model.c 1376 if (pos[off] == fillcolor) \
1387 byte fillcolor = *skin; // assume this is the pixel to fill local
1406 if ((fillcolor == filledcolor) || (fillcolor == 255))
1408 //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor );
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.cpp 1351 if (pos[off] == fillcolor) \
1362 byte fillcolor = *skin; // assume this is the pixel to fill local
1381 if ((fillcolor == filledcolor) || (fillcolor == 255))
1383 //printf( "not filling skin from %d to %d\n", fillcolor, filledcolor );
    [all...]

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