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    Searched refs:gl_filter_max (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/WinQuake/
gl_draw.cpp 75 int gl_filter_max = GL_LINEAR; variable
78 int gl_filter_max = GL_NEAREST; variable
689 gl_filter_max = modes[i].maximize;
698 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
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  /external/quake/quake/src/QW/client/
gl_draw.c 67 int gl_filter_max = GL_LINEAR; variable
355 gl_filter_max = modes[i].maximize;
364 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
1222 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
1226 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
1227 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
1323 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
1327 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
1328 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
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