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    Searched refs:gl_solid_format (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/QW/client/
glquake2.h 186 extern int gl_solid_format;
glquake.h 241 extern int gl_solid_format;
gl_rmisc.c 388 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format,
gl_warp.c 664 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba);
665 // glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb);
1077 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
gl_draw.c 63 int gl_solid_format = 3; variable
1168 samples = alpha ? gl_alpha_format : gl_solid_format;
1270 samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
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  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
glquake.h 229 extern int gl_solid_format;
gl_warp.cpp 713 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba);
714 // glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, pcx_rgb);
1126 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
gl_draw.cpp 70 int gl_solid_format = 3; variable
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