HomeSort by relevance Sort by last modified time
    Searched refs:imageBuffer (Results 1 - 14 of 14) sorted by null

  /external/webkit/WebCore/platform/graphics/
GeneratedImage.cpp 31 #include "ImageBuffer.h"
59 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(adjustedSize);
60 ASSERT(imageBuffer.get());
63 GraphicsContext* graphicsContext = imageBuffer->context();
67 Image* bitmap = imageBuffer->image();
  /external/webkit/WebCore/svg/graphics/
SVGPaintServerGradient.cpp 35 #include "ImageBuffer.h"
145 OwnPtr<ImageBuffer>& imageBuffer, const RenderObject* object)
157 OwnPtr<ImageBuffer> maskImage = ImageBuffer::create(maskImageRect.size());
167 imageBuffer.set(maskImage.release());
175 OwnPtr<ImageBuffer>& imageBuffer, const RenderObject* object,
179 context->clipToImageBuffer(textRootBlock->repaintRectInLocalCoordinates(), imageBuffer.get());
  /external/webkit/WebCore/platform/chromium/
ClipboardChromium.cpp 299 SharedBuffer* imageBuffer = cachedImage->image()->data();
300 if (!imageBuffer || !imageBuffer->size())
303 dataObject->fileContent = imageBuffer;
ScrollbarThemeChromiumMac.mm 30 #include "ImageBuffer.h"
397 OwnPtr<ImageBuffer> imageBuffer;
405 imageBuffer = ImageBuffer::create(bufferRect.size());
406 if (!imageBuffer)
409 drawingContext = imageBuffer->context();
456 context->drawImage(imageBuffer->image(), DeviceColorSpace, scrollbar->frameRect().location());
  /external/webkit/WebCore/platform/mac/
ScrollbarThemeMac.mm 29 #include "ImageBuffer.h"
394 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(bufferRect.size());
395 if (!imageBuffer)
398 HIThemeDrawTrack(&trackInfo, 0, imageBuffer->context()->platformContext(), kHIThemeOrientationNormal);
399 context->drawImage(imageBuffer->image(), DeviceColorSpace, scrollbar->frameRect().location());
  /external/webkit/WebCore/platform/graphics/skia/
PlatformContextSkia.cpp 34 #include "ImageBuffer.h"
229 const WebCore::ImageBuffer* imageBuffer)
232 // time restore is invoked the layer and |imageBuffer| are combined to
241 // Copy off the image as |imageBuffer| may be deleted before restore is invoked.
242 const SkBitmap* bitmap = imageBuffer->context()->platformContext()->bitmap();
579 void PlatformContextSkia::applyClipFromImage(const WebCore::FloatRect& rect, const SkBitmap& imageBuffer)
585 m_canvas->drawBitmap(imageBuffer, SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y()), &paint);
GraphicsContextSkia.cpp 40 #include "ImageBuffer.h"
432 const ImageBuffer* imageBuffer)
438 platformContext()->beginLayerClippedToImage(rect, imageBuffer);
    [all...]
  /external/webkit/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp 476 void GraphicsContext::clipToImageBuffer(const FloatRect& rect, const ImageBuffer* imageBuffer)
483 UNUSED_PARAM(imageBuffer);
  /external/webkit/WebCore/platform/win/
ClipboardWin.cpp 678 SharedBuffer* imageBuffer = cachedImage->image()->data();
679 if (!imageBuffer || !imageBuffer->size())
686 HGLOBAL imageFileContent = createGlobalImageFileContent(imageBuffer);
693 HGLOBAL hDropContent = createGlobalHDropContent(url, fileName, imageBuffer);
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp 41 #include "ImageBuffer.h"
764 ImageBuffer* imageBuffer = canvas->buffer();
770 const SkBitmap* canvasBitmap = imageBuffer->context()->platformContext()->bitmap();
856 CGContextSetBlendMode(imageBuffer->context()->platformContext(),
858 CGContextSetInterpolationQuality(imageBuffer->context()->platformContext(),
860 CGContextDrawImage(imageBuffer->context()->platformContext(),
    [all...]
  /external/webkit/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 35 #include "ImageBuffer.h"
732 void GraphicsContext::clipToImageBuffer(const FloatRect& rect, const ImageBuffer* imageBuffer)
739 CGContextClipToMask(platformContext(), FloatRect(FloatPoint(), rect.size()), imageBuffer->image()->getCGImageRef());
    [all...]
  /external/chromium/third_party/icu/source/test/cintltst/
capitst.c     [all...]
  /external/icu4c/test/cintltst/
capitst.c     [all...]
  /external/webkit/WebCore/platform/graphics/cairo/
GraphicsContextCairo.cpp 40 #include "ImageBuffer.h"
177 // Create suitably-sized ImageBuffer to hold the shadow.
178 OwnPtr<ImageBuffer> shadowBuffer = ImageBuffer::create(shadowBufferSize);
180 // Draw shadow into a new ImageBuffer.
566 // Draw shadow into a new ImageBuffer
567 OwnPtr<ImageBuffer> shadowBuffer = ImageBuffer::create(shadowBufferSize);
828 void GraphicsContext::clipToImageBuffer(const FloatRect& rect, const ImageBuffer* imageBuffer)
    [all...]

Completed in 2809 milliseconds