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Searched
refs:lightmap_bytes
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rsurf.c
31
int
lightmap_bytes
; // 1, 2, or 4
variable
452
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
554
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
727
// glTexImage2D (GL_TEXTURE_2D, 0,
lightmap_bytes
729
// gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*
lightmap_bytes
);
730
// glTexImage2D (GL_TEXTURE_2D, 0,
lightmap_bytes
732
// gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*
lightmap_bytes
);
735
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
851
base = lightmaps + fa->lightmaptexturenum*
lightmap_bytes
*BLOCK_WIDTH*BLOCK_HEIGHT;
852
base += fa->light_t * BLOCK_WIDTH *
lightmap_bytes
+ fa->light_s * lightmap_bytes
[
all
...]
/external/quake/quake/src/WinQuake/
gl_rsurf.cpp
31
int
lightmap_bytes
; // 1, 2, or 4
variable
449
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
576
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
799
// glTexImage2DHelper (GL_TEXTURE_2D, 0,
lightmap_bytes
801
// gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*
lightmap_bytes
);
802
// glTexImage2DHelper (GL_TEXTURE_2D, 0,
lightmap_bytes
804
// gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*
lightmap_bytes
);
807
lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*
lightmap_bytes
);
919
base = lightmaps + fa->lightmaptexturenum*
lightmap_bytes
*BLOCK_WIDTH*BLOCK_HEIGHT;
920
base += fa->light_t * BLOCK_WIDTH *
lightmap_bytes
+ fa->light_s * lightmap_bytes
[
all
...]
Completed in 40 milliseconds