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    Searched refs:lightmap_bytes (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_rsurf.c 31 int lightmap_bytes; // 1, 2, or 4 variable
452 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
554 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
727 // glTexImage2D (GL_TEXTURE_2D, 0, lightmap_bytes
729 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes);
730 // glTexImage2D (GL_TEXTURE_2D, 0, lightmap_bytes
732 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes);
735 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
851 base = lightmaps + fa->lightmaptexturenum*lightmap_bytes*BLOCK_WIDTH*BLOCK_HEIGHT;
852 base += fa->light_t * BLOCK_WIDTH * lightmap_bytes + fa->light_s * lightmap_bytes
    [all...]
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp 31 int lightmap_bytes; // 1, 2, or 4 variable
449 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
576 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
799 // glTexImage2DHelper (GL_TEXTURE_2D, 0, lightmap_bytes
801 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes);
802 // glTexImage2DHelper (GL_TEXTURE_2D, 0, lightmap_bytes
804 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes);
807 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes);
919 base = lightmaps + fa->lightmaptexturenum*lightmap_bytes*BLOCK_WIDTH*BLOCK_HEIGHT;
920 base += fa->light_t * BLOCK_WIDTH * lightmap_bytes + fa->light_s * lightmap_bytes
    [all...]

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