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Searched
refs:mBufferTransform
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/services/surfaceflinger/
LayerBase.cpp
58
mBufferTransform
= 0;
444
uint32_t transform =
mBufferTransform
;
498
mBufferTransform
= transform;
LayerBase.h
238
uint32_t
mBufferTransform
;
Layer.cpp
257
// To accomplish the inverse transform, we use "
mBufferTransform
"
259
const_cast<Layer*>(this)->
mBufferTransform
= bufferTransformInverse;
262
const_cast<Layer*>(this)->
mBufferTransform
= 0;
Completed in 245 milliseconds