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    Searched refs:mBufferTransform (Results 1 - 3 of 3) sorted by null

  /frameworks/base/services/surfaceflinger/
LayerBase.cpp 58 mBufferTransform = 0;
444 uint32_t transform = mBufferTransform;
498 mBufferTransform = transform;
LayerBase.h 238 uint32_t mBufferTransform;
Layer.cpp 257 // To accomplish the inverse transform, we use "mBufferTransform"
259 const_cast<Layer*>(this)->mBufferTransform = bufferTransformInverse;
262 const_cast<Layer*>(this)->mBufferTransform = 0;

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