HomeSort by relevance Sort by last modified time
    Searched refs:mIndexCount (Results 1 - 8 of 8) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java 32 mIndexCount += shape.getIndexCount();
44 bb = ByteBuffer.allocateDirect(mIndexCount*2);
82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
93 private int mIndexCount = 0;
  /frameworks/base/libs/rs/
rsMesh.h 58 uint32_t mIndexCount;
rsFileA3D.cpp 262 p->mIndexCount = io->loadU32();
268 LOGE("processChunk_Primitive count %i, bits %i", p->mIndexCount, bits);
272 p->mIndicies = new uint16_t[p->mIndexCount];
273 for (uint32_t ct = 0; ct < p->mIndexCount; ct++) {
  /frameworks/base/graphics/java/android/renderscript/
SimpleMesh.java 185 int mIndexCount;
209 mIndexCount = 0;
303 if ((mIndexCount + 3) >= mIndexData.length) {
308 mIndexData[mIndexCount++] = (short)idx1;
309 mIndexData[mIndexCount++] = (short)idx2;
310 mIndexData[mIndexCount++] = (short)idx3;
345 smb.setIndexType(Element.createIndex(mRS), mIndexCount);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java 57 mIndexCount = indexCount;
128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
139 private int mIndexCount;
  /packages/apps/Gallery3D/src/com/cooliris/media/
GridQuadMesh.java 39 private int mIndexCount;
67 mIndexCount = indexCount;
127 gl.glDrawElements(GL11.GL_TRIANGLES, mIndexCount, GL11.GL_UNSIGNED_SHORT, mIndexBuffer);
138 gl11.glDrawElements(GL11.GL_TRIANGLES, mIndexCount, GL11.GL_UNSIGNED_SHORT, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 255 private int mIndexCount;
280 mIndexCount = indexCount;
374 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
MatrixPaletteRenderer.java 87 private int mIndexCount;
112 mIndexCount = indexCount;
221 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);

Completed in 411 milliseconds