/external/e2fsprogs/util/ |
gcc-wall-cleanup | 20 /warning: (near initialization for/d
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixStack.java | 43 float near, float far) { 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); 47 public void glFrustumx(int left, int right, int bottom, int top, int near, 51 fixedToFloat(near), fixedToFloat(far)); 103 float near, float far) { 104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); 107 public void glOrthox(int left, int right, int bottom, int top, int near, 111 fixedToFloat(near), fixedToFloat(far));
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MatrixTrackingGL.java | 192 public void glDepthRangef(float near, float far) { 193 mgl.glDepthRangef(near, far); 196 public void glDepthRangex(int near, int far) { 197 mgl.glDepthRangex(near, far); 261 float near, float far) { 262 mCurrent.glFrustumf(left, right, bottom, top, near, far); 263 mgl.glFrustumf(left, right, bottom, top, near, far); 267 public void glFrustumx(int left, int right, int bottom, int top, int near, 269 mCurrent.glFrustumx(left, right, bottom, top, near, far); 270 mgl.glFrustumx(left, right, bottom, top, near, far) [all...] |
/packages/apps/Gallery3D/src/com/cooliris/media/ |
MatrixStack.java | 46 public void glFrustumf(float left, float right, float bottom, float top, float near, float far) { 47 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); 50 public void glFrustumx(int left, int right, int bottom, int top, int near, int far) { 51 glFrustumf(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near), 103 public void glOrthof(float left, float right, float bottom, float top, float near, float far) { 104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); 107 public void glOrthox(int left, int right, int bottom, int top, int near, int far) { 108 glOrthof(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near),
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/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 232 * @param near 237 float near, float far) { 244 if (near == far) { 245 throw new IllegalArgumentException("near == far"); 250 final float r_depth = 1.0f / (far - near); 256 final float tz = -(far + near) * r_depth; 285 * @param near 291 float near, float far) { 298 if (near == far) { 299 throw new IllegalArgumentException("near == far") [all...] |
GLErrorWrapper.java | 231 public void glDepthRangef(float near, float far) { 233 mgl.glDepthRangef(near, far); 237 public void glDepthRangex(int near, int far) { 239 mgl.glDepthRangex(near, far); 334 float near, float far) { 336 mgl.glFrustumf(left, right, bottom, top, near, far); 340 public void glFrustumx(int left, int right, int bottom, int top, int near, 343 mgl.glFrustumx(left, right, bottom, top, near, far); 608 float near, float far) { 610 mgl.glOrthof(left, right, bottom, top, near, far) [all...] |
GLLogWrapper.java | [all...] |
/external/webkit/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 245 var near = 0.0001; 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near)
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/external/webkit/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 245 var near = 0.0001; 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near)
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/build/core/ |
dynamic_binary.mk | 12 $(error This file should not be used to build host binaries. Included by (or near) $(lastword $(filter-out config/%,$(MAKEFILE_LIST))))
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/external/skia/src/gl/ |
SkGL.cpp | 119 float near, float far) { 127 mat[10] = 2 / (near - far); 132 mat[14] = (far + near) / (near - far);
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SkGL.h | 232 float near, float far);
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/external/zlib/contrib/masmx86/ |
gvmat32.asm | 140 longest_match_7fff proc near
142 _longest_match_7fff proc near
550 cpudetect32 proc near
552 _cpudetect32 proc near
674 longest_match proc near
676 _longest_match proc near
680 longest_match_686 proc near
682 _longest_match_686 proc near
955 match_init proc near
959 _match_init proc near
[all...] |
match686.asm | 194 longest_match proc near
196 _longest_match proc near
467 match_init proc near
471 _match_init proc near
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/cts/libs/json/src/com/android/json/stream/ |
JsonReader.java | 928 return getClass().getSimpleName() + " near " + getSnippet(); [all...] |
/external/v8/test/mjsunit/ |
array-functions-prototype-misc.js | 278 // Take something near the end of the array. 294 // Take something near the middle of the array.
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unicode-test.js | [all...] |
/external/quake/quake/src/QW/client/ |
d_polysa.asm | 505 call near ptr _D_PolysetRecursiveTriangle
510 call near ptr _D_PolysetRecursiveTriangle
827 call near ptr _D_PolysetRecursiveTriangle
856 call near ptr _D_PolysetRecursiveTriangle
1107 call near ptr _D_PolysetSetEdgeTable
1108 call near ptr _D_RasterizeAliasPolySmooth
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r_drawa.asm | 306 call near ptr LTransformAndProject
314 call near ptr LTransformAndProject
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math.asm | 493 call near ptr _BOPS_Error
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r_edgea.asm | 479 call near ptr TrailingEdge
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/external/qemu/distrib/sdl-1.2.12/src/hermes/ |
mmxp2_32.asm | 288 jmp near .L2
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/frameworks/base/opengl/libagl/ |
matrix.cpp | 702 GLfloat near = c->transforms.vpt.zNear; local 704 GLfloat A = div2f(far - near); 705 GLfloat B = div2f(far + near);
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/external/v8/src/ |
array.js | 611 // If we are only deleting/moving a few things near the end of the [all...] |
/external/grub/docs/ |
texinfo.tex | [all...] |