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  /external/e2fsprogs/util/
gcc-wall-cleanup 20 /warning: (near initialization for/d
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 43 float near, float far) {
44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
47 public void glFrustumx(int left, int right, int bottom, int top, int near,
51 fixedToFloat(near), fixedToFloat(far));
103 float near, float far) {
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far);
107 public void glOrthox(int left, int right, int bottom, int top, int near,
111 fixedToFloat(near), fixedToFloat(far));
MatrixTrackingGL.java 192 public void glDepthRangef(float near, float far) {
193 mgl.glDepthRangef(near, far);
196 public void glDepthRangex(int near, int far) {
197 mgl.glDepthRangex(near, far);
261 float near, float far) {
262 mCurrent.glFrustumf(left, right, bottom, top, near, far);
263 mgl.glFrustumf(left, right, bottom, top, near, far);
267 public void glFrustumx(int left, int right, int bottom, int top, int near,
269 mCurrent.glFrustumx(left, right, bottom, top, near, far);
270 mgl.glFrustumx(left, right, bottom, top, near, far)
    [all...]
  /packages/apps/Gallery3D/src/com/cooliris/media/
MatrixStack.java 46 public void glFrustumf(float left, float right, float bottom, float top, float near, float far) {
47 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
50 public void glFrustumx(int left, int right, int bottom, int top, int near, int far) {
51 glFrustumf(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near),
103 public void glOrthof(float left, float right, float bottom, float top, float near, float far) {
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far);
107 public void glOrthox(int left, int right, int bottom, int top, int near, int far) {
108 glOrthof(fixedToFloat(left), fixedToFloat(right), fixedToFloat(bottom), fixedToFloat(top), fixedToFloat(near),
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 232 * @param near
237 float near, float far) {
244 if (near == far) {
245 throw new IllegalArgumentException("near == far");
250 final float r_depth = 1.0f / (far - near);
256 final float tz = -(far + near) * r_depth;
285 * @param near
291 float near, float far) {
298 if (near == far) {
299 throw new IllegalArgumentException("near == far")
    [all...]
GLErrorWrapper.java 231 public void glDepthRangef(float near, float far) {
233 mgl.glDepthRangef(near, far);
237 public void glDepthRangex(int near, int far) {
239 mgl.glDepthRangex(near, far);
334 float near, float far) {
336 mgl.glFrustumf(left, right, bottom, top, near, far);
340 public void glFrustumx(int left, int right, int bottom, int top, int near,
343 mgl.glFrustumx(left, right, bottom, top, near, far);
608 float near, float far) {
610 mgl.glOrthof(left, right, bottom, top, near, far)
    [all...]
GLLogWrapper.java     [all...]
  /external/webkit/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 160 Triangle.prototype.intersect = function(orig, dir, near, far) {
165 if (t < near || t > far)
189 Scene.prototype.intersect = function(origin, dir, near, far) {
193 var d = triangle.intersect(origin, dir, near, far);
194 if (d == null || d > far || d < near)
245 var near = 0.0001;
249 var d = triangle.intersect(O, D, near, far);
250 if (d == null || d > far || d < near)
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 160 Triangle.prototype.intersect = function(orig, dir, near, far) {
165 if (t < near || t > far)
189 Scene.prototype.intersect = function(origin, dir, near, far) {
193 var d = triangle.intersect(origin, dir, near, far);
194 if (d == null || d > far || d < near)
245 var near = 0.0001;
249 var d = triangle.intersect(O, D, near, far);
250 if (d == null || d > far || d < near)
  /build/core/
dynamic_binary.mk 12 $(error This file should not be used to build host binaries. Included by (or near) $(lastword $(filter-out config/%,$(MAKEFILE_LIST))))
  /external/skia/src/gl/
SkGL.cpp 119 float near, float far) {
127 mat[10] = 2 / (near - far);
132 mat[14] = (far + near) / (near - far);
SkGL.h 232 float near, float far);
  /external/zlib/contrib/masmx86/
gvmat32.asm 140 longest_match_7fff proc near
142 _longest_match_7fff proc near
550 cpudetect32 proc near
552 _cpudetect32 proc near
674 longest_match proc near
676 _longest_match proc near
680 longest_match_686 proc near
682 _longest_match_686 proc near
955 match_init proc near
959 _match_init proc near
    [all...]
match686.asm 194 longest_match proc near
196 _longest_match proc near
467 match_init proc near
471 _match_init proc near
  /cts/libs/json/src/com/android/json/stream/
JsonReader.java 928 return getClass().getSimpleName() + " near " + getSnippet();
    [all...]
  /external/v8/test/mjsunit/
array-functions-prototype-misc.js 278 // Take something near the end of the array.
294 // Take something near the middle of the array.
unicode-test.js     [all...]
  /external/quake/quake/src/QW/client/
d_polysa.asm 505 call near ptr _D_PolysetRecursiveTriangle
510 call near ptr _D_PolysetRecursiveTriangle
827 call near ptr _D_PolysetRecursiveTriangle
856 call near ptr _D_PolysetRecursiveTriangle
1107 call near ptr _D_PolysetSetEdgeTable
1108 call near ptr _D_RasterizeAliasPolySmooth
r_drawa.asm 306 call near ptr LTransformAndProject
314 call near ptr LTransformAndProject
math.asm 493 call near ptr _BOPS_Error
r_edgea.asm 479 call near ptr TrailingEdge
  /external/qemu/distrib/sdl-1.2.12/src/hermes/
mmxp2_32.asm 288 jmp near .L2
  /frameworks/base/opengl/libagl/
matrix.cpp 702 GLfloat near = c->transforms.vpt.zNear; local
704 GLfloat A = div2f(far - near);
705 GLfloat B = div2f(far + near);
  /external/v8/src/
array.js 611 // If we are only deleting/moving a few things near the end of the
    [all...]
  /external/grub/docs/
texinfo.tex     [all...]

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