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  /external/webkit/JavaScriptCore/
wscript 55 olddir = os.getcwd()
60 os.chdir(olddir)
  /external/quake/quake/src/QW/server/
sv_move.c 288 float tdir, olddir, turnaround; local
290 olddir = anglemod( (int)(actor->v.ideal_yaw/45)*45 );
291 turnaround = anglemod(olddir - 180);
338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist))
357 actor->v.ideal_yaw = olddir; // can't move
  /external/quake/quake/src/WinQuake/
sv_move.cpp 288 float tdir, olddir, turnaround; local
290 olddir = anglemod( (int)(actor->u.v.ideal_yaw/45)*45 );
291 turnaround = anglemod(olddir - 180);
338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist))
357 actor->u.v.ideal_yaw = olddir; // can't move
  /external/webkit/WebCore/
wscript 82 olddir = os.getcwd()
86 os.chdir(olddir)
  /external/yaffs2/yaffs2/direct/
yaffsfs.c 764 yaffs_Object *olddir = NULL; local
774 olddir = yaffsfs_FindDirectory(NULL,oldPath,&oldname,0);
778 if(!olddir || !newdir || !obj)
784 else if(olddir->myDev != newdir->myDev)
812 result = yaffs_RenameObject(olddir,oldname,newdir,newname);

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