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    Searched refs:polygonOffset (Results 1 - 10 of 10) sorted by null

  /frameworks/base/opengl/libagl/
primitives.cpp 664 if (ggl_unlikely(c->polygonOffset.enable)) {
665 const int32_t units = (c->polygonOffset.units << 16);
666 const GLfixed factor = c->polygonOffset.factor;
    [all...]
matrix.cpp 1109 c->polygonOffset.factor = factor;
1110 c->polygonOffset.units = units;
1116 c->polygonOffset.factor = gglFloatToFixed(factor);
1117 c->polygonOffset.units = gglFloatToFixed(units);
state.cpp 152 c->polygonOffset.enable = enabled;
  /external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h 183 void polygonOffset(double factor, double units);
WebGLRenderingContext.cpp     [all...]
WebGLRenderingContext.idl     [all...]
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 530 void polygonOffset(double factor, double units);
  /frameworks/base/include/private/opengles/
gl_context.h 632 polygon_offset_t polygonOffset;
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 662 void GraphicsContext3D::polygonOffset(double factor, double units)
    [all...]
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp     [all...]

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