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Searched
refs:scaled_width
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
gl_draw.cpp
1523
int
scaled_width
, scaled_height;
local
1693
int
scaled_width
, scaled_height;
local
1827
int
scaled_width
, scaled_height;
local
[
all
...]
gl_rmisc.cpp
251
unsigned
scaled_width
, scaled_height;
local
320
scaled_width
= (unsigned int) (gl_max_size.value < 512 ? gl_max_size.value : 512);
324
scaled_width
>>= (int)gl_playermip.value;
341
fracstep = inwidth*0x10000/
scaled_width
;
342
for (i=0 ; i< (int) scaled_height ; i++, out2 +=
scaled_width
)
346
for (j=0 ; j< (int)
scaled_width
; j+=4)
359
GL_Upload8_EXT ((byte *)pixels,
scaled_width
, scaled_height, false, false);
368
fracstep = inwidth*0x10000/
scaled_width
;
369
for (i=0 ; i< (int) scaled_height ; i++, out +=
scaled_width
)
373
for (j=0 ; j< (int)
scaled_width
; j+=4
[
all
...]
/external/quake/quake/src/QW/client/
gl_draw.c
1150
int
scaled_width
, scaled_height;
local
1152
for (
scaled_width
= 1 ;
scaled_width
< width ;
scaled_width
<<=1)
1157
scaled_width
>>= (int)gl_picmip.value;
1160
if (
scaled_width
> (int) gl_max_size.value)
1161
scaled_width
= gl_max_size.value;
1165
if (
scaled_width
* scaled_height > (int) sizeof(scaled)/4)
1173
else if (
scaled_width
== width && scaled_height == height)
1178
scaled_width
, scaled_height, GL_UNSIGNED_BYTE, scaled)
1237
int
scaled_width
, scaled_height;
local
[
all
...]
gl_rmisc.c
242
unsigned
scaled_width
, scaled_height;
local
332
scaled_width
= gl_max_size.value < 512 ? gl_max_size.value : 512;
335
scaled_width
>>= (int)gl_playermip.value;
343
fracstep = tinwidth*0x10000/
scaled_width
;
344
for (i=0 ; i< (int) scaled_height ; i++, out2 +=
scaled_width
)
348
for (j=0 ; j< (int)
scaled_width
; j+=4)
361
GL_Upload8_EXT ((byte *)pixels,
scaled_width
, scaled_height, false, false);
370
fracstep = tinwidth*0x10000/
scaled_width
;
371
for (i=0 ; i< (int) scaled_height ; i++, out +=
scaled_width
)
375
for (j=0 ; j< (int)
scaled_width
; j+=4
[
all
...]
Completed in 68 milliseconds