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    Searched refs:scrap_texels (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_draw.c 115 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4]; variable
167 GL_Upload8 (scrap_texels[0], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
210 scrap_texels[texnum][(y+i)*BLOCK_WIDTH + x + j] = p->data[k];
1376 if (VID_Is8bit() && !alpha && (data!=scrap_texels[0])) {
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  /external/quake/quake/src/WinQuake/
gl_draw.cpp 427 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4]; variable
484 GL_Upload8 (scrap_texels[texnum], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
541 scrap_texels[texnum][(y+i)*BLOCK_WIDTH + x + j] = p->data[k];
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