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    Searched refs:startByte (Results 1 - 7 of 7) sorted by null

  /external/webkit/WebCore/html/canvas/
WebGLByteArray.cpp 79 unsigned startByte = m_byteOffset + offset * sizeof(signed char);
80 unsigned limitByte = startByte + length * sizeof(signed char);
82 if (startByte >= bufferLength || limitByte > bufferLength)
84 return create(buffer(), startByte, length);
WebGLFloatArray.cpp 81 unsigned startByte = m_byteOffset + offset * sizeof(float);
82 unsigned limitByte = startByte + length * sizeof(float);
84 if (startByte >= bufferLength || limitByte > bufferLength)
86 return create(buffer(), startByte, length);
WebGLIntArray.cpp 85 unsigned startByte = m_byteOffset + offset * sizeof(int);
86 unsigned limitByte = startByte + length * sizeof(int);
88 if (startByte >= bufferLength || limitByte > bufferLength)
90 return create(buffer(), startByte, length);
WebGLShortArray.cpp 84 unsigned startByte = m_byteOffset + offset * sizeof(short);
85 unsigned limitByte = startByte + length * sizeof(short);
87 if (startByte >= bufferLength || limitByte > bufferLength)
89 return create(buffer(), startByte, length);
WebGLUnsignedByteArray.cpp 81 unsigned startByte = m_byteOffset + offset * sizeof(unsigned char);
82 unsigned limitByte = startByte + length * sizeof(unsigned char);
84 if (startByte >= bufferLength || limitByte > bufferLength)
86 return create(buffer(), startByte, length);
WebGLUnsignedIntArray.cpp 86 unsigned startByte = m_byteOffset + offset * sizeof(unsigned int);
87 unsigned limitByte = startByte + length * sizeof(unsigned int);
89 if (startByte >= bufferLength || limitByte > bufferLength)
91 return create(buffer(), startByte, length);
WebGLUnsignedShortArray.cpp 88 unsigned startByte = m_byteOffset + offset * sizeof(unsigned short);
89 unsigned limitByte = startByte + length * sizeof(unsigned short);
91 if (startByte >= bufferLength || limitByte > bufferLength)
93 return create(buffer(), startByte, length);

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