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    Searched refs:texCoords (Results 1 - 11 of 11) sorted by null

  /frameworks/base/opengl/tests/linetex/
linetex.cpp 89 const GLfloat texCoords[4][2] = {
104 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
  /frameworks/base/services/surfaceflinger/
LayerBase.cpp 424 struct TexCoords {
460 TexCoords texCoords[4];
461 texCoords[vLT].u = cl;
462 texCoords[vLT].v = ct;
463 texCoords[vLB].u = cl;
464 texCoords[vLB].v = cb;
465 texCoords[vRB].u = cr;
466 texCoords[vRB].v = cb;
467 texCoords[vRT].u = cr
    [all...]
SurfaceFlinger.cpp     [all...]
  /frameworks/base/opengl/tests/fillrate/
fillrate.cpp 100 const GLfloat texCoords[4][2] = {
117 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
  /frameworks/base/opengl/tests/filter/
filter.cpp 148 const GLfloat texCoords[4][2] = {
177 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
  /frameworks/base/opengl/tests/gl_jni/jni/
gl_code.cpp 158 const GLfixed texCoords[] = {
167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /frameworks/base/opengl/tests/tritex/
tritex.cpp 239 const GLfixed texCoords[] = {
254 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /external/skia/src/gl/
SkGL.cpp 355 const SkGLVertex* SK_RESTRICT texCoords,
361 if (NULL != texCoords) {
364 glTexCoordPointer(2, SK_GLType, 0, texCoords);
SkGL.h 273 const SkGLVertex* SK_RESTRICT texCoords,
  /frameworks/base/opengl/tests/gl_basic/
gl_basic.cpp 348 const GLfixed texCoords[] = {
358 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 234 float texCoords[] = {
257 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
    [all...]

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