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Searched
refs:theRect
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rsurf.c
425
glRect_t *
theRect
;
449
theRect
= &lightmap_rectchange[i];
450
glTexSubImage2D(GL_TEXTURE_2D, 0, 0,
theRect
->t,
451
BLOCK_WIDTH,
theRect
->h, gl_lightmap_format, GL_UNSIGNED_BYTE,
452
lightmaps+(i* BLOCK_HEIGHT +
theRect
->t) *BLOCK_WIDTH*lightmap_bytes);
453
theRect
->l = BLOCK_WIDTH;
454
theRect
->t = BLOCK_HEIGHT;
455
theRect
->h = 0;
456
theRect
->w = 0;
551
theRect
= &lightmap_rectchange[i]
[
all
...]
/external/quake/quake/src/WinQuake/
gl_rsurf.cpp
421
glRect_t *
theRect
;
446
theRect
= &lightmap_rectchange[i];
447
glTexSubImage2D(GL_TEXTURE_2D, 0, 0,
theRect
->t,
448
BLOCK_WIDTH,
theRect
->h, gl_lightmap_format, GL_UNSIGNED_BYTE,
449
lightmaps+(i* BLOCK_HEIGHT +
theRect
->t) *BLOCK_WIDTH*lightmap_bytes);
450
theRect
->l = BLOCK_WIDTH;
451
theRect
->t = BLOCK_HEIGHT;
452
theRect
->h = 0;
453
theRect
->w = 0;
573
theRect
= &lightmap_rectchange[i]
[
all
...]
Completed in 105 milliseconds