/external/webkit/WebCore/rendering/ |
RenderSVGModelObject.cpp | 62 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 64 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderForeignObject.h | 56 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const;
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RenderForeignObject.cpp | 124 void RenderForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 126 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderSVGImage.cpp | 183 void RenderSVGImage::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 185 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderSVGRoot.cpp | 35 #include "TransformState.h" 261 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 267 transformState.applyTransform(localToBorderBoxTransform()); 268 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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SVGRenderSupport.cpp | 40 #include "TransformState.h" 71 void SVGRenderBase::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) 75 transformState.applyTransform(object->localToParentTransform()); 76 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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RenderSVGText.cpp | 65 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 67 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderInline.cpp | 34 #include "TransformState.h" 735 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const 746 transformState.move(offset); 762 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); 764 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform) [all...] |
RenderObject.cpp | 53 #include "TransformState.h" [all...] |
RenderView.cpp | 34 #include "TransformState.h" 148 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool /*useTransforms*/, TransformState& transformState) const 164 transformState.move(m_frameView->scrollOffset()); 167 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool /*useTransforms*/, TransformState& transformState) const 179 transformState.move(-m_frameView->scrollOffset());
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RenderLayer.cpp | 84 #include "TransformState.h" [all...] |
RenderBox.cpp | 51 #include "TransformState.h" [all...] |
RenderLayer.h | 491 const HitTestingTransformState* transformState = 0, double* zOffset = 0);
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RenderBlock.cpp | 47 #include "TransformState.h" [all...] |