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    Searched refs:transformState (Results 1 - 14 of 14) sorted by null

  /external/webkit/WebCore/rendering/
RenderSVGModelObject.cpp 62 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
64 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
RenderForeignObject.h 56 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const;
RenderForeignObject.cpp 124 void RenderForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
126 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
RenderSVGImage.cpp 183 void RenderSVGImage::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
185 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
RenderSVGRoot.cpp 35 #include "TransformState.h"
261 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
267 transformState.applyTransform(localToBorderBoxTransform());
268 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
SVGRenderSupport.cpp 40 #include "TransformState.h"
71 void SVGRenderBase::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState)
75 transformState.applyTransform(object->localToParentTransform());
76 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
RenderSVGText.cpp 65 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
67 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
RenderInline.cpp 34 #include "TransformState.h"
735 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const
746 transformState.move(offset);
762 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
764 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform)
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RenderObject.cpp 53 #include "TransformState.h"
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RenderView.cpp 34 #include "TransformState.h"
148 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool /*useTransforms*/, TransformState& transformState) const
164 transformState.move(m_frameView->scrollOffset());
167 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool /*useTransforms*/, TransformState& transformState) const
179 transformState.move(-m_frameView->scrollOffset());
RenderLayer.cpp 84 #include "TransformState.h"
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RenderBox.cpp 51 #include "TransformState.h"
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RenderLayer.h 491 const HitTestingTransformState* transformState = 0, double* zOffset = 0);
RenderBlock.cpp 47 #include "TransformState.h"
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