HomeSort by relevance Sort by last modified time
    Searched refs:vel (Results 1 - 17 of 17) sorted by null

  /external/quake/quake/src/QW/client/
r_part.c 126 VectorCopy (vec3_origin, p->vel);
163 p->vel[j] = (rand()%512)-256;
172 p->vel[j] = (rand()%512)-256;
207 p->vel[j] = (rand()%512)-256;
217 p->vel[j] = (rand()%512)-256;
257 p->vel[j] = dir[j]*15;// + (rand()%300)-150;
273 float vel; local
300 vel = 50 + (rand()&63);
301 VectorScale (dir, vel, p->vel);
315 float vel; local
    [all...]
pmove.c 326 float *vel; local
336 vel = pmove.velocity;
338 speed = sqrt(vel[0]*vel[0] +vel[1]*vel[1] + vel[2]*vel[2]);
341 vel[0] = 0;
342 vel[1] = 0
    [all...]
d_iface.h 46 vec3_t vel; member in struct:particle_s
glquake2.h 121 vec3_t vel; member in struct:particle_s
glquake.h 167 vec3_t vel; member in struct:particle_s
  /external/quake/quake/src/WinQuake/
r_part.cpp 72 float vel; local
103 vel = 50 + (rand()&63);
104 VectorScale (dir, vel, p->vel);
236 VectorCopy (vec3_origin, p->vel);
300 p->vel[j] = (rand()%512)-256;
309 p->vel[j] = (rand()%512)-256;
344 p->vel[j] = (rand()%512)-256;
378 p->vel[j] = (rand()%512)-256;
388 p->vel[j] = (rand()%512)-256
463 float vel; local
505 float vel; local
    [all...]
sv_user.cpp 124 float *vel; local
130 vel = velocity;
132 speed = sqrt(vel[0]*vel[0] +vel[1]*vel[1]);
137 start[0] = stop[0] = origin[0] + vel[0]/speed*16;
138 start[1] = stop[1] = origin[1] + vel[1]/speed*16;
157 vel[0] = vel[0] * newspeed
    [all...]
d_iface.h 47 vec3_t vel; member in struct:particle_s
sv_phys.cpp 1368 float *vel; local
    [all...]
glquake.h 157 vec3_t vel; member in struct:particle_s
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
SwipeTracker.java 71 float vel = (dist / dur) * units; // pixels/frame. local
72 if (accumX == 0) accumX = vel;
73 else accumX = (accumX + vel) * .5f;
76 vel = (dist / dur) * units; // pixels/frame.
77 if (accumY == 0) accumY = vel;
78 else accumY = (accumY + vel) * .5f;
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/
seqmid.h 368 * \param vel velocity
371 #define snd_seq_ev_set_note(ev, ch, key, vel, dur) \
376 (ev)->data.note.velocity = (vel),\
384 * \param vel velocity
386 #define snd_seq_ev_set_noteon(ev, ch, key, vel) \
391 (ev)->data.note.velocity = (vel))
398 * \param vel velocity
400 #define snd_seq_ev_set_noteoff(ev, ch, key, vel) \
405 (ev)->data.note.velocity = (vel))
412 * \param vel velocit
    [all...]
  /external/quake/quake/src/QW/progs/
weapons.qc 79 local vector vel;
81 vel = normalize (self.velocity);
82 vel = normalize(vel + v_up*(random()- 0.5) + v_right*(random()- 0.5));
83 vel = vel + 2*trace_plane_normal;
84 vel = vel * 200;
86 return vel;
95 void(vector org, vector vel) SpawnMeatSpray =
    [all...]
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
StatusBarService.java     [all...]
  /external/v8/test/mjsunit/
string-indexof-2.js 47 + "consequatur? quis autem vel eum iure reprehenderit, qui in ea "
48 + "voluptate velit esse, quam nihil molestiae consequatur, vel illum, "
  /frameworks/base/core/java/android/inputmethodservice/
KeyboardView.java 1444 float vel = (dist\/dur) * units; \/\/ pixels\/frame. local
    [all...]
  /frameworks/base/core/java/android/widget/
AbsListView.java 2818 final int vel = (int) mScroller.getCurrVelocity(); local
    [all...]

Completed in 400 milliseconds