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    Searched refs:waterchain (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_rsurf.c 59 msurface_t *waterchain = NULL; variable
1007 if (!waterchain)
1010 for ( s = waterchain ; s ; s=s->texturechain) {
1015 waterchain = NULL;
1325 surf->texturechain = waterchain;
1326 waterchain = surf;
    [all...]
  /external/quake/quake/src/WinQuake/
gl_rsurf.cpp 59 msurface_t *waterchain = NULL; variable
1076 if (!waterchain)
1079 for ( s = waterchain ; s ; s=s->texturechain) {
1084 waterchain = NULL;
1392 surf->texturechain = waterchain;
1393 waterchain = surf;
    [all...]

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