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Searched
refs:waterchain
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_rsurf.c
59
msurface_t *
waterchain
= NULL;
variable
1007
if (!
waterchain
)
1010
for ( s =
waterchain
; s ; s=s->texturechain) {
1015
waterchain
= NULL;
1325
surf->texturechain =
waterchain
;
1326
waterchain
= surf;
[
all
...]
/external/quake/quake/src/WinQuake/
gl_rsurf.cpp
59
msurface_t *
waterchain
= NULL;
variable
1076
if (!
waterchain
)
1079
for ( s =
waterchain
; s ; s=s->texturechain) {
1084
waterchain
= NULL;
1392
surf->texturechain =
waterchain
;
1393
waterchain
= surf;
[
all
...]
Completed in 548 milliseconds