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  /external/libvpx/examples/includes/ASCIIMathPHP-2.0/
ASCIIMathPHP-2.0.class.php 86 function addChild(&$node)
88 $this->_child_arr[$node->getId()] = $node;
89 $node->setParentId($this->_id);
90 $node->setParentNode($this);
99 $node = $node_arr[$key_arr[$i]]; variable
100 $this->addChild($node);
104 function insertChildBefore($idx,&$node)
112 $tmp_arr[$node->getId()] = $node;
323 $node = $this->_child_arr[$key_arr[$i]]; variable
379 $node = $this->getParentNode(); variable
1049 $node = new MathMLNode($this->_node_cntr); variable
    [all...]
  /external/libxml2/
debugXML.c 46 xmlNodePtr node; /* current node */ member in struct:_xmlDebugCtxt
54 static void xmlCtxtDumpNodeList(xmlDebugCtxtPtr ctxt, xmlNodePtr node);
66 ctxt->node = NULL;
83 * @node: the node
84 * @ns: the namespace node
86 * Check that a given namespace is in scope on a node.
90 * an ancestor node.
93 xmlNsCheckScope(xmlNodePtr node, xmlNsPtr ns
2681 xmlNodePtr node; local
    [all...]
pattern.c 20 * and indicating we are on / (the document node), probably need
64 * xmlElementType enums, to indicate a node of any type.
92 int nodeType; /* type of node */
139 xmlNodePtr node; member in struct:_xmlStepState
181 xmlNodePtr elem; /* the current node if any */
460 xmlPatPushState(xmlStepStates *states, int step, xmlNodePtr node) {
477 states->states[states->nbstates++].node = node;
479 fprintf(stderr, "Push: %d, %s\n", step, node->name);
487 * @node: a nod
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schematron.c 12 * - multiple rules applying in a single pattern/node
47 #define IS_SCHEMATRON(node, elem) \
48 ((node != NULL) && (node->type == XML_ELEMENT_NODE ) && \
49 (node->ns != NULL) && \
50 (xmlStrEqual(node->name, (const xmlChar *) elem)) && \
51 ((xmlStrEqual(node->ns->href, xmlSchematronNs)) || \
52 (xmlStrEqual(node->ns->href, xmlOldSchematronNs))))
54 #define NEXT_SCHEMATRON(node) \
55 while (node != NULL) {
88 xmlNodePtr node; \/* the node in the tree *\/ member in struct:_xmlSchematronTest
104 xmlNodePtr node; \/* the node in the tree *\/ member in struct:_xmlSchematronRule
1243 xmlNodePtr node = NULL; local
1294 xmlNodePtr child, node; local
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xinclude.c 56 xmlNodePtr ref; /* the node making the reference in the source */
106 xmlXIncludeErrMemory(xmlXIncludeCtxtPtr ctxt, xmlNodePtr node,
111 __xmlRaiseError(NULL, NULL, NULL, ctxt, node, XML_FROM_XINCLUDE,
120 * @node: the context node
127 xmlXIncludeErr(xmlXIncludeCtxtPtr ctxt, xmlNodePtr node, int error,
132 __xmlRaiseError(NULL, NULL, NULL, ctxt, node, XML_FROM_XINCLUDE,
142 * @node: the context node
149 xmlXIncludeWarn(xmlXIncludeCtxtPtr ctxt, xmlNodePtr node, int error
1684 xmlNodePtr node; local
1787 xmlNodePtr node; local
    [all...]
xpointer.c 107 ctxt->context->lastError.node = ctxt->context->debugNode;
130 * @cur: the node
152 * @cur: the node
154 * Returns the index of the node in its parent children list, -1
174 * @cur: the node
207 * @node1: the first node
209 * @node2: the second node
236 * @node: the xmlNodePtr
237 * @indx: the indx within the node
244 xmlXPtrNewPoint(xmlNodePtr node, int indx)
1827 xmlNodePtr node = tmp->user; local
1917 xmlNodePtr node = tmp->user2; local
1976 xmlNodePtr node = (xmlNodePtr) loc->user; local
2085 xmlNodePtr node = (xmlNodePtr) loc->user; local
2113 xmlNodePtr node = (xmlNodePtr) loc->user; local
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  /external/libxml2/include/libxml/
xpath.h 75 * A node-set (an unordered collection of nodes without duplicates).
89 * - node-set
183 * @cur: the previous node being explored on that axis
189 * Returns the next node in that axis or NULL if at the end of the axis.
274 * - a node (the context node)
275 * - a node list (the context node list)
281 * The node may be modified when the context is passed to libxml2
288 xmlNodePtr node; /* The current node * member in struct:_xmlXPathContext
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  /external/qemu/android/
hw-qemud.c 749 QemudClient* node; local
753 node = *pnode;
754 if (node == NULL) {
759 if (node == c)
761 pnode = &node->next_serv;
764 *pnode = node->next_serv;
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  /external/qemu/telephony/
sms.c 1453 SmsFragment node; local
1470 SmsFragment node; local
    [all...]
  /external/quake/quake/src/QW/client/
gl_model.c 83 mnode_t *node; local
90 node = model->nodes;
93 if (node->contents < 0)
94 return (mleaf_t *)node;
95 plane = node->plane;
98 node = node->children[0];
100 node = node->children[1];
832 void Mod_SetParent (mnode_t *node, mnode_t *parent
    [all...]
gl_rsurf.c 1184 // find which side of the node we are on
1218 void R_RecursiveWorldNode (mnode_t *node)
1226 if (node->contents == CONTENTS_SOLID)
1229 if (node->visframe != r_visframecount)
1231 if (R_CullBox (node->minmaxs, node->minmaxs+3))
1234 // if a leaf node, draw stuff
1235 if (node->contents < 0)
1237 pleaf = (mleaf_t *)node;
1258 // node is just a decision point, so go down the apropriate side
1384 mnode_t *node; local
    [all...]
model.c 81 mnode_t *node; local
88 node = model->nodes;
91 if (node->contents < 0)
92 return (mleaf_t *)node;
93 plane = node->plane;
96 node = node->children[0];
98 node = node->children[1];
818 void Mod_SetParent (mnode_t *node, mnode_t *parent
    [all...]
r_main.c 514 mnode_t *node; local
529 node = (mnode_t *)&cl.worldmodel->leafs[i+1];
532 if (node->visframe == r_visframecount)
534 node->visframe = r_visframecount;
535 node = node->parent;
536 } while (node);
  /external/quake/quake/src/WinQuake/
gl_model.cpp 83 mnode_t *node; local
90 node = model->nodes;
93 if (node->contents < 0)
94 return (mleaf_t *)node;
95 plane = node->plane;
98 node = node->children[0];
100 node = node->children[1];
832 void Mod_SetParent (mnode_t *node, mnode_t *parent
    [all...]
gl_rsurf.cpp 1253 // find which side of the node we are on
1287 void R_RecursiveWorldNode (mnode_t *node)
1297 if (node->contents == CONTENTS_SOLID)
1300 if (node->visframe != r_visframecount)
1302 if (R_CullBox (node->minmaxs, node->minmaxs+3))
1305 // if a leaf node, draw stuff
1306 if (node->contents < 0)
1308 pleaf = (mleaf_t *)node;
1329 // node is just a decision point, so go down the apropriate side
1452 mnode_t *node; local
    [all...]
model.cpp 86 mnode_t *node; local
93 node = model->nodes;
96 if (node->contents < 0)
97 return (mleaf_t *)node;
98 plane = node->plane;
101 node = node->children[0];
103 node = node->children[1];
836 void Mod_SetParent (mnode_t *node, mnode_t *parent
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r_main.cpp 494 mnode_t *node; local
509 node = (mnode_t *)&cl.worldmodel->leafs[i+1];
512 if (node->visframe == r_visframecount)
514 node->visframe = r_visframecount;
515 node = node->parent;
516 } while (node);
  /external/srec/tools/grxmlcompile/
grxmlcompile.cpp 213 TiXmlDocument node; local
214 bool bLoadedOK = node.LoadFile( filename.c_str() );
215 if(!bLoadedOK || node.Error()) {
217 std::cout << "Error: " << node.Error() << " id " << node.ErrorId() << " row " << node.ErrorRow() << " col " << node.ErrorCol() << std::endl;
218 std::cout << "Error: " << node.ErrorDesc() << std::endl;
219 std::cout << "Error: near " << showline( filename.c_str(), node.ErrorRow()) << std::endl;
229 doc->parseGrammar( node, filenameNoPath ); // THE PARSING AND NETWORK BUILD HAPPENS IN HER
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  /external/v8/test/cctest/
test-regexp.cc 480 return compile_data.node;
490 RegExpNode* node = Compile(input, multiline, is_ascii); local
491 USE(node);
494 RegExpEngine::DotPrint(input, node, false);
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  /external/webkit/JavaScriptCore/bytecompiler/
NodesCodegen.cpp 72 because the assignment node, "x =", passes r[x] as dst to the number node, "1".
882 ExpressionNode* node = reverseExpressionList.last(); local
    [all...]
  /external/webkit/JavaScriptCore/parser/
NodeConstructors.h 45 inline Node::Node(JSGlobalData* globalData)
51 : Node(globalData)
57 : Node(globalData)
104 inline ElementNode::ElementNode(JSGlobalData*, int elision, ExpressionNode* node)
107 , m_node(node)
111 inline ElementNode::ElementNode(JSGlobalData*, ElementNode* l, int elision, ExpressionNode* node)
114 , m_node(node)
157 inline PropertyListNode::PropertyListNode(JSGlobalData* globalData, PropertyNode* node)
158 : Node(globalData
899 AssignResolveNode* node = new (globalData) AssignResolveNode(globalData, ident, in, true); local
    [all...]
  /external/webkit/WebCore/editing/
CompositeEditCommand.cpp 133 void CompositeEditCommand::insertNodeBefore(PassRefPtr<Node> insertChild, PassRefPtr<Node> refChild)
139 void CompositeEditCommand::insertNodeAfter(PassRefPtr<Node> insertChild, PassRefPtr<Node> refChild)
154 void CompositeEditCommand::insertNodeAt(PassRefPtr<Node> insertChild, const Position& editingPosition)
160 Node* refChild = p.node();
164 Node* child = refChild->firstChild();
176 // Mutation events (bug 22634) from the text node insertion may have removed the refChild
184 void CompositeEditCommand::appendNode(PassRefPtr<Node> node, PassRefPtr<Element> parent
396 Node* node = position.node(); local
446 Node* node = position.node(); local
808 Node* node = position.node(); local
1179 RefPtr<Node> node; local
1187 splitElement(static_cast<Element*>(end), node); local
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ReplaceSelectionCommand.cpp 67 Node* firstChild() const;
68 Node* lastChild() const;
75 void removeNode(PassRefPtr<Node>);
76 void removeNodePreservingChildren(Node*);
79 PassRefPtr<Node> insertFragmentForTestRendering(Node* context);
80 void removeUnrenderedNodes(Node*);
81 void restoreTestRenderingNodesToFragment(Node*);
82 void removeInterchangeNodes(Node*);
84 void insertNodeBefore(PassRefPtr<Node> node, Node* refNode)
284 Node* node = container->firstChild(); local
513 Node* node = m_firstNodeInserted.get(); local
869 RefPtr<Node> node = refNode->nextSibling(); local
1011 RefPtr<Node> node = document()->createEditingTextNode(collapseWhiteSpace ? nonBreakingSpaceString() : " "); local
1026 RefPtr<Node> node = document()->createEditingTextNode(collapseWhiteSpace ? nonBreakingSpaceString() : " "); local
    [all...]
SelectionController.cpp 122 Node* baseNode = s.base().node();
166 static bool removingNodeRemovesPosition(Node* node, const Position& position)
168 if (!position.node())
171 if (position.node() == node)
174 if (!node->isElementNode())
177 Element* element = static_cast<Element*>(node);
178 return element->contains(position.node()) || element->contains(position.node()->shadowAncestorNode())
870 Node* node = m_selection.start().node(); local
    [all...]
htmlediting.cpp 60 // Atomic means that the node has no children, or has children which are ignored for the
62 bool isAtomicNode(const Node *node)
64 return node && (!node->hasChildNodes() || editingIgnoresContent(node));
69 bool editingIgnoresContent(const Node* node)
71 return !canHaveChildrenForEditing(node) && !node->isTextNode()
137 Node* node = position.node(); local
176 Node* node = p.node(); local
188 Node* node = pos.node(); local
195 Node* node = p.node(); local
207 Node* node = p.node(); local
931 Node *node = pos.node(); local
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