/external/qemu/hw/ |
goldfish_trace.h | 19 /* trace device registers */ 53 /* the virtual trace device state */
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/external/quake/quake/src/QW/scitech/include/ |
mgldos.h | 41 /* Change the active display mode. You must destroy all display device
52 /* Device context management */
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/external/quake/quake/src/WinQuake/scitech/INCLUDE/ |
MGLDOS.H | 41 /* Change the active display mode. You must destroy all display device
52 /* Device context management */
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/external/svox/picolanginstaller/res/values-tl/ |
strings.xml | 28 <string name="retry_message" product="default" msgid="6519833625675608678">"Nabigong mag-install ang data ng voice. Pakitiyak na ang SD card mo ay nasa iyong device at mayroong hindi bababa sa 6MB na libreng espasyo. Kung nasa device na ang iyong card, pakisubukang alisin ang card at muling i-install ito."</string>
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/frameworks/base/core/java/android/content/ |
ComponentCallbacks.java | 28 * Called by the system when the device configuration changes while your 37 * @param newConfig The new device configuration.
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/frameworks/base/core/java/android/os/ |
Power.java | 84 * Low-level function turn the device off immediately, without trying 95 * Reboot the device.
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/frameworks/base/core/java/android/provider/ |
SyncConstValue.java | 27 * The account that was used to sync the entry to the device. 33 * The type of the account that was used to sync the entry to the device.
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/frameworks/base/core/res/res/xml/ |
power_profile.xml | 20 <device name="Android"> 54 </device>
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/frameworks/base/core/tests/coretests/src/android/os/ |
BuildTest.java | 59 assertNotEmpty("DEVICE", Build.DEVICE);
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/frameworks/base/docs/html/guide/practices/design/ |
index.jd | 6 <p>The documents below help you learn the nuances of Android and get started building great applications more quickly, They discuss important aspects of application design that directly influence the user experience of your application, when in the hands of a mobile device user. You should read and consider these design goals as you plan your application and throughout its development, especially if you are new to developing for mobile devices.</p> 8 <p>Successful mobile applications offer an outstanding user experience, in addition to a compelling technical feature set. The user experience is more than just its visual design or UI flow. It is also influenced by how well the application responds to the user's keypresses and other actions, how it well it interacts with other applications, and how fully and efficiently it uses device and system capabilities.</p>
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/frameworks/base/obex/javax/obex/ |
ObexTransport.java | 43 * connection which carries the OBEX protocol( such as TCP, RFCOMM device file 52 * RFCOMM device file medium may be constructed from a file descriptor or simply
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/frameworks/base/services/audioflinger/ |
A2dpAudioInterface.cpp | 63 LOGV("A2dpAudioInterface::openOutputStream() open HW device: %x", devices); 232 uint32_t device, int *pFormat, uint32_t *pChannels, uint32_t *pRate) 238 LOGD("A2dpAudioStreamOut::set %x, %d, %d, %d\n", device, lFormat, lChannels, lRate); 259 mDevice = device; 351 int device; local 368 if (param.getInt(key, device) == NO_ERROR) { 369 if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device)) { 370 mDevice = device;
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/hardware/msm7k/libaudio-qdsp5v2/ |
msm_audio.h | 73 uint32_t device; member in struct:msm_snd_device_config 83 uint32_t device; member in struct:msm_snd_volume_config
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/hardware/msm7k/libaudio-qsd8k/ |
msm_audio.h | 73 uint32_t device; member in struct:msm_snd_device_config 83 uint32_t device; member in struct:msm_snd_volume_config
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/hardware/msm7k/liblights/ |
lights.c | 67 = "/sys/class/leds/red/device/grpfreq"; 70 = "/sys/class/leds/red/device/grppwm"; 73 = "/sys/class/leds/red/device/blink"; 85 * device methods 344 /** Close the lights device */ 361 /** Open a new instance of a lights device using name */ 363 struct hw_device_t** device) 401 *device = (struct hw_device_t*)dev;
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/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_events.h | 121 Uint8 which; /* The keyboard device index */ 129 Uint8 which; /* The mouse device index */ 139 Uint8 which; /* The mouse device index */ 148 Uint8 which; /* The joystick device index */ 156 Uint8 which; /* The joystick device index */ 165 Uint8 which; /* The joystick device index */ 178 Uint8 which; /* The joystick device index */ 241 This function updates the event queue and internal input device state.
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/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_events.h | 121 Uint8 which; /* The keyboard device index */ 129 Uint8 which; /* The mouse device index */ 139 Uint8 which; /* The mouse device index */ 148 Uint8 which; /* The joystick device index */ 156 Uint8 which; /* The joystick device index */ 165 Uint8 which; /* The joystick device index */ 178 Uint8 which; /* The joystick device index */ 241 This function updates the event queue and internal input device state.
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
atmmpc.h | 74 /* MPOA device types in MPOA Device Type TLV */
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x25.h | 72 char device[200-sizeof(unsigned long)]; member in struct:x25_subscrip_struct 94 char device[200]; member in struct:x25_route_struct
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/prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/asm/arch/ |
board.h | 93 struct device; 97 int (*set_power)(struct device *dev, int state);
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/asm/arch/ |
board.h | 93 struct device; 97 int (*set_power)(struct device *dev, int state);
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/asm/arch/ |
board.h | 93 struct device; 97 int (*set_power)(struct device *dev, int state);
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/asm/arch/ |
board.h | 93 struct device; 97 int (*set_power)(struct device *dev, int state);
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/prebuilt/windows/sdl/host/include/SDL/ |
SDL_events.h | 118 Uint8 which; /* The keyboard device index */ 126 Uint8 which; /* The mouse device index */ 136 Uint8 which; /* The mouse device index */ 145 Uint8 which; /* The joystick device index */ 153 Uint8 which; /* The joystick device index */ 162 Uint8 which; /* The joystick device index */ 175 Uint8 which; /* The joystick device index */ 238 This function updates the event queue and internal input device state.
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/prebuilt/windows/sdl/include/SDL/ |
SDL_events.h | 121 Uint8 which; /* The keyboard device index */ 129 Uint8 which; /* The mouse device index */ 139 Uint8 which; /* The mouse device index */ 148 Uint8 which; /* The joystick device index */ 156 Uint8 which; /* The joystick device index */ 165 Uint8 which; /* The joystick device index */ 178 Uint8 which; /* The joystick device index */ 241 This function updates the event queue and internal input device state.
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